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You and your friends must journey back to The Cabin to find the book that Stanley has used to trap the souls of his victims. Can you outsmart Stanley, escape captivity, and save the world from this madman? Time is not on your side!
85 escape rooms
I think this is the best room that Unity offers. The puzzles had a good flow to them and were challenging enough to make you think. I think this is a good starter room as well.
Linear.
Medium
In between easy and medium.
Mechanical
Lock and key.
2
I did it with 3 other people and I think it could’ve been done with just 2 people that are more experienced.
Spooky
3 escape rooms
We had a great time! Fun mechanics, unique start, a bit spooky, fun challenges, AWESOME PRICE and awesome hosts!
Novel, multiple rooms, excellent flow
Immersive, team work based
Y'all rocked!
Yes
Unique start!
Story was alright, part of a larger story
Hard
Medium/hard
Mechanical
4
Spooky
No
No
Somewhat
Challenging
Yes
Easy
114 escape rooms
It was better than the first one and I’ll give it that. But man this was rough from top to bottom. Probably had a lot to do with our GM being really uninterested, she even just walked in at one point? Just bizarre
233 escape rooms
During our second game play, we thankfully had a new game master. She lifted our spirits, but we had the reverse problem with her. She kept shouting out clues without us asking. It’s a strange experience when you’re focusing on a puzzle and the walkie talkie is chatting away in the next room. This time, we beat their room, but it was frustrating half way through when she stopped us to explain how to reset a lock because she forgot to explain it at the beginning. It ate up our time. At the end, we were staring at the final puzzle, believing we had the wrong combination because nothing happened. After half a minute the box finally popped open. I think the game masters need a lot more training. Everything tells you not to touch, don’t peel, don’t lift, don’t move and there are a lot of red herrings. There’s zero immersion here. I couldn’t tell you why I was locked in the cabin and if you asked me where I was stuck, I would have never guessed a cabin. I’ve played some bad rooms, but the game masters make up for it. Unfortunately, this was just bad all around.
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