Very positive (660 ratings)
Mark as done to rate
In the not-too-distant future, you and your group arrive at your new house. What seems like a normal home from the outside, is anything but from the inside. Welcome to S.A.S.H.A.βs house. Once invited in, you discover your new home is powered by S.A.S.H.A., the worldβs first Self-Aware Smart Home Assistant that utilizes the latest Artificial Intelligence technology on the market. While this technology was designed to allow the homeowner to have more control over the home, you quickly realize that S.A.S.H.A. is really in control- and not you. You have 60 minutes to regain control of your Smart Home, and disable S.A.S.H.A. before she self-destructs and takes you- and your group- down with her in the process.
All ratings (660)
Very positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
63 escape rooms
The concept of a smart home turning against its new occupants was awesome and the execution was perfect. All of the puzzles were innovative, fun, logical. My team and I didnβt need any hints but appreciated the good amount of challenge and great blend of high-tech and physical/lock and key type tasks. We really loved the non-linear aspect that allowed us to split up and work on different things at the same time! Great room overall.
No
221 escape rooms
Delightful and well themed game π I appreciated the unique theming and nonlinear nature. Quite a few fun moments in there too! My only gripe is that it was fairly short for experienced players (sub 26 minutes for a group of 3), and the last room felt a bit wasted. Still good to see Wild Goose pushing the envelope on different themes and environments!
73 escape rooms
Niall was an awesome GM and made this game very fun. One of the coolest rooms we've done
Yes
Medium
High tech
2
We did it with 2 but could be more and might be easier
Not scary
10
No
No
Not at all
Fairly accessible
Yes
Easy
125 escape rooms
This is a fun room because of its non-linear nature, which means that your team can split up and do different puzzles at once. The puzzles felt satisfying to finish and our game master, Mike, was a delight! Overall, would recommend this room for four people. We had a group of 6 and it was a great time but I think four experienced escape room enthusiasts could have breezed through the puzzles here as well.
Medium
We parked on the street because it was really busy that day!
36 escape rooms
This is definitely a cute idea. If you like easier puzzles and the concept of the Disney Channel movie Smart House or a more PG version of MARGAUX, this is a cute escape room. My 8 year old was able to help with a few of the puzzles. The set is definitely more basic and aside from pieces you need for the puzzles, there isnβt really anything else to look at.
The idea of this escape room is definitely different and fun. You are able to work on different puzzles at one time. Loved the techy aspect of this game.
The set itself is very basic. There isnβt much to the set design aside from the items that you need for the game itself. This set did seem very bare bones. The props were very basic. I feel like so much more could be done especially for a home that is meant to be more techy.
Yes
The concept is very unlike anything we have done so far, but also very simple.
The story line itself was very easy to follow and very generic. It really did give off Smart House or MARGAUX vibes, but so much more simple.
Easy
3
We did this with two adults and an 8 year old. You could definitely do this with more people to get things done quicker. But definitely easy for even 2 people to complete the game.
Not scary
8
No
No
Not at all
Yes
Limited
36 escape rooms
Really enjoyed this one. I really appreciate how seamless the experience was with the technology integrations making it really mimic the βevilβ AI taking over the house. Also, thanks Mike for ensuring that the experience was great.
26 escape rooms
Really awesome set design and theme. Good for begginers, brought some of my friends as their first escape room. Felt some of the puzzles were a bit bland, like the last parts but, really good for those who want to start escape rooms.
Puzzles felt pretty cookie cutter but, fit the theme well. Nothing really stood out to me.
Set design was really pretty.
GM at Wild Goose are very enthusiastic and want you to have a good experience :)
219 escape rooms
Siri-iously fun! This AI-gone-bad scenario has so much good going on! Very little is gated or hidden with puzzles, so this is a very non-linear game that gives everyone something to do! Despite so many puzzles being available, red herrings are virtually nonexistent. The puzzles are challenging, layered, and fun, and the input device is delightfully in-world (it also serves as a progress meter for your team). Cap it off with a fun finale reminiscent of Portalβs energy, and escape room lovers, welcome home!
60 escape rooms
Clean and immersive room with a great theme. Task based puzzles. Definitely on the east side. If you are an experienced player, I'd maybe recommend doing as a group of 2 or 3 since our group of 5 escaped pretty quickly.
Yes
Easy
Not scary
No
No
Not at all
Yes
Medium
121 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ
βHow you got to solve the puzzles...added to my appreciation for this game.β