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GGC's vision is to turn the world grey. Can your team restore color to the world by solving problems which will open the door to the colorful world in 60 minutes?
All ratings (22)
Mostly negative
Gameplay
Mixed
Atmosphere
Very negative
Customer service
Very positive
52 escape rooms
Was much easier than anticipating. Hated how small this room was, everything was just in boxes essentially. The story was stupid and played absolutely no role in the room at all. The design was boring and lazy. One of the last puzzles was incredibly stupid and made no sense. I just basically guessed and got it right. With how large the facility is youβd expect a really fun and immersive game but this was anything but. 7/10 difficulty is definitely not difficult at this place. Donβt know if we will be back :/.
No
Easy
Not scary
No
No
Not at all
Yes
Easy
78 escape rooms
This room wasnβt very memorable and honestly canβt remember much from it besides there was a lot of black and white.
Not scary
Easy
52 escape rooms
This room was a waste of time and money. We left feeling disappointed and ripped off. When asking for clues, mostly the answers were just given instead of directing us to how to come up with the answer ourselves. The walls were paper thin and we could hear the music playing in the hallway as well and another group across the hall. This is the only room I considered walking out of due to how loud everything else was outside of our room. Will not be back.
The flow was ok but confusing.
Low budget compared to other rooms. Especially considered that they arenβt any cheaper than other rooms in the area that offer way more.
Staff was welcoming but atmosphere was loud and distracting.
No
Boring storyline.
Medium
Once you figured out how to complete the puzzle it wasnβt hard, however there were no clear directions on how each puzzle was supposed to work. Left us feeling confused and frustrated
Mechanical
2
Not scary
10
No
Nothing was broken but one of the locks got forgotten during the reset so a clue was left visible
No
Not at all
Yes
Easy
27 escape rooms
We walked in and the music was loud already in the lobby. The lady played the two videos. One you could hear just fine as it was loud and the other you couldnβt hear at all. We get into the room and it was so confusing with no real sense of direction or how to start. The game host turned on this Bluetooth speaker that some creepy old lady voice counted down random times. Made no sense. When they reset the room. A major piece of the game at the end was left unlocked and open, just so happened to be the first thing we found. About 6 minutes into the game, a family came in to the room next to us and we could hear what little Tommy was saying loud and clear, what he had for lunch and that his burp smelled of tuna. The music choice was questionable and way too loud. We shouldnβt be able to hear Van Halen in the lobby and Eminem in the room two rooms down. All in all, donβt go here. Donβt waste your time or money. Drive the 15 extra minutes elsewhere and do a quality escape room that wasnβt thrown together in two days.
No sense of direction.
Room was confusing, you could hear everything in the building.
About the only thing worth while
Mechanical
53 escape rooms
Very challenging room we chose to do it at the last minute after completing another room a few minutes early. Either our brains were zapped or this was a bit harder. Very cool! Would recommend!
70 escape rooms
Code to Escape rooms are what got us into the entire escape room community. This room was the 3rd room we had ever done. Code to Escapeβs rooms are definitely lower budget, so if youβre used to high tech/design, you will be disappointed. That said, this room was enjoyable and is great for new players like we were at the time. The GM we had was very pleasant and helpful.
Medium
2
Not scary
Medium
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