C
Corvo72 (Owner)
Nope, wrong. This is a mix of our own games + some props from Questomat :)
Oct 19, 2026
Mark as done to rate
Resources began to run out, famines spread like wildfire and rising temperatures caused serious damage to the earth's atmosphere, including the scarcity of oxygen: an exhausted and worn planet could no longer host any form of life. With no possible escape route, a small circle of scientists decided to seek asylum from the Commander of the Gray-type Zeta alien dynasty. Thus began the "Cooper" recovery mission.
All ratings (39)
Very Positive
C
Nope, wrong. This is a mix of our own games + some props from Questomat :)
Oct 19, 2026
e
69 escape rooms
The game looked amazing and it is a good game but for us it was just to linear for 6 people and a lot of the puzzles just felt like time wasting ones rather than genuinely difficult. It’s well worth playing and some of the puzzles are really unique, it is a good game but I would recommend a smaller group.
Very linear
Made us stand outside for no real reason with loads of staff around and strangely kept locking the toilet, reception was a decent size but not enough seats for 6 people which was a bit silly.
No
It was a good space theme but similar to others played
Easy
The game was easy but it contains a lot of very time consuming but simple puzzles so you have to go quick
High tech
2
Not scary
10
No
No
Somewhat
Yes
I
24 escape rooms
Very good escape room! I was the most expert person in my group, most people (group of 6) had just done a few escape rooms and it was quite challenging!! No hints can be given during the escape room, a part from some recorded voices that says something important for the story sometimes. For this, it's more challenging. However, I would totally recommend it!! The tech is really nice, only when the doors have to open they are quite slow.. but it was a really fun experience! At least 4 people recommended
Expert
High tech
Not scary
No
No
Somewhat
Yes
A
40 escape rooms
It's really great!!! A well-designed escape room with an excellent setting and great puzzles! They really draw you into the experience! Highly recommended!
Yes

446 escape rooms
I should say up front that I played this game in Italian, and I speak, at most, _some_ Italian. The game is available in English, but I joined a group that was more comfortable with Italian. The game was mostly language-independent (with text in both English and Italian), and I think I can separate my language difficulties from critique of the game, but it feels important to disclose nevertheless. I liked Interstellar. It was a lot of fun, had good puzzles, well-integrated technology, high quality props, a satisfying ambiance, and impressively creative use of space. After briefing us on the backstory and rules, our GM instructed us to close our eyes and guided us each into specific positions in the room, creating some initial division. We were instructed to keep our eyes closed until the initial audio briefing finished. I thought this was a great approach to starting the game, as it felt like we were dropped into the middle of the action, rather than walking into something. We found this first room of this game to be the most challenging, for a mix of reasons. We were a new team still learning to communicate effectively. We didn’t (I think) entirely understand the pre-game briefing. And, of course, we committed some search failures. On reflection, I don’t think there were any problems with the puzzles themselves, although I felt like they could have used slightly more signposting. The first room also felt the most puzzle-y. The other rooms contained some puzzles, but the rooms tended to lean more on teamwork and coordination than pure puzzling, which I quite enjoyed! While the structure of the game was relatively linear, the reliance on teamwork meant that none of us ever felt bored. There were several _very_ satisfying moments, including some usage of lasers that had me giddy and a location in the room that I would never have guessed we would use. A few logistics notes. The game has a hard minimum of 3 players, but would have been better at 4. Interstellar is also unlisted on Evasion’s main website, as it’s intended for more experienced solvers. However, the Interstellar-specific page is not hard to find with Google, and while I haven’t confirmed this, I suspect they would be happy to welcome anyone who cares enough about escape games to use Morty.
Hard
High tech
4
Not scary
No
No
Not at all
Requires all players to crawl and some players to climb
Yes
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