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The mighty sword has been entrapped in stone, can you prove your worth to obtain it? After King Arthur fell at the battle of Camlann, England was thrust into a century of darkness. Excalibur was lost and the valiant Knights of the Round Table disbanded, their bonds of kinship forever broken. In the darkness, Morgan Le Fey formed the Order of the Sword, searching the land for good and just knights, hoping to restore what was lost and bring England back to the light. She has brought you here, to King Arthur’s tower, in the ruins of Camelot to prove your worth. If you can make it through the tower and draw Excalibur from the stone, England’s glory will be restored! But someone else lies in wait; a powerful sorcerer twisted by time and regret – Merlin! He has set formidable trials which you must overcome to complete your quest and prove yourselves worthy of lifting the mighty sword.
259 escape rooms
The room I was in smelled weird. There was only 1 or 2 puzzle that need to team to work together in the 2 separated room, can't see why the group can't start together... was told this room is a new room but some props already fell apart. One of the Meg locks was not working properly. A few of the puzzles we need to juggle the pieces to make it work...
It was ok
Not bad but not amazing...
GM was friendly but didn't know we finished the game
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