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In the late 19th century, during an ill-fated Halloween service, the deranged minister of Crickley Church decided to kill his entire congregation after their confessions had convinced his twisted mind that they had, among themselves, committed the 7 Deadly Sins. In order to punish them for their sins, the evil minister passed around poisoned bread and wine. As the congregation choked on their last breaths, the minister incited a curse on the children playing in the rooms beneath the church, and then buried himself alive in the church’s hidden crypt, determined to haunt the church forevermore. Your Great Grandfather was one of those innocent children. You began to think back on the mysterious deaths of family members and close friends ever since that fateful night. Trawling the many ancestry websites to gather your evidence leads to a terrifying conclusion. Every year on Halloween someone related to a member of the congregation dies an unnatural death. As you study the pattern of these accidents and the people involved you discover that you are next - and time is running out... In your panic, you contact the American Paranormal Society and they have told you that the only way to end the curse is to find the body of the evil minister and drive a sacred dagger through the remnants of his heart. This will lift the curse, and the souls of the victims will finally be able to rest in peace. Not wishing to take on such a daunting task alone, you have convinced your bravest friends to race to Crickley with you, break into the abandoned Church and find the hidden crypt. You enter the churchyard at 11 pm and the iron gates immediately slam shut behind you, locking you inside. The minister seems to be playing one last trick on you. Can you complete your mission and escape the church before the clock strikes Midnight? Or will you fulfill the curse and your name be the next on a headstone in your family’s graveyard plot? Find the hidden crypt, find the dagger, and drive it through the heart of the evil minister. Then and only then you will be saved and will destroy the curse forever. Be brave... Stay calm... Work together... But remember... Time is of the essence...
All ratings (15)
Mixed
Gameplay
Mostly negative
Atmosphere
Positive
Customer service
Mostly positive
23 escape rooms
One of my least favorite escape rooms of all time. In restrospect, maybe I'm just not really into escape rooms that are "seven deadly sins" themed. One of the things that I really didn't like about the room is the not-so-obvious red herring that is smack right in the middle of the room. We spent a good amount of time trying to solve it when we didn't really have to ... all because we solved a puzzle that triggered something that wasn't TOO obvious. Our GM had to point it out to us because it didn't make a sound, no light effects, whatsoever. Another one is that our GM told us to press the button for hints and not to spam -- great, we got that. But I pressed once and 20 seconds later ... nothing, so I pressed again, and another 20 seconds later we did get our hint alongside a "you don't have to spam the button, pressing it once is enough." Yes, I got that. But when you're in a 60-minute escape room, one is expecting for the GM to be respond promptly. So ... maybe change the clue/hint system in the future since typing out hints might be taking too much time. 🤷🏻♀️
High tech
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