Mark as done to rate
Can you work as a team to race the clock and uncover the mansion's secrets in this all ages mystery adventure which starts in the ruins of an old mansion?
All ratings (65)
Mostly positive
Gameplay
Mostly negative
Atmosphere
Mostly negative
Customer service
Mostly negative
6 escape rooms
Overall, a positive experience with this one. It was relatively easy but pretty typical from a chain.
12 escape rooms
This was an ok experience. Frankly we expected more/better from a national chain. The lobby was like romper room with several of the employee’s kids running around. One older (10?) was asking everyone which room they were doing and telling them to “look out for this,” “watch for that,” basically spoilers. I can’t imagine corporate would approve of this practice. The room was ok. Some puzzles were frustrating and confusing. Not hard, just very confusing as to what the expected outcome is. Bring a calculator.
The lock to get “inside” wasn’t locked so we could have gotten right in. Some puzzles were very confusing in their interpretation of the answer. Lots of math for one answer.
Not great, not terrible. From a chain this large, we expected better.
GM was fine. He seemed bored until we got into the room for our briefing. The lobby was like romper room with employees kids running amok and one of the older ones giving spoilers to every group because he had done all the games.
27 escape rooms
This one was played same day as Submarine. We escaped this one by the skin out teeth. Liked the puzzles better but it was definitely another room for more than 2 adults.
18 escape rooms
Overall okay room, but wouldn’t recommend. Not as immersive as I’d prefer - host was simply running the room and giving hints, rather than acting as a character in the game. A few unnecessarily hard puzzles involving math and writing down lots of numbers.
First part of the room was good, pretty immersive. But the second part was so so. Certain props you could clearly see that they plugged into the wall, which took away some of the surprise when that prop effect happened. Also, the person running the room gave simple clues that weren’t immersive. Some of puzzles were unnecessarily hard, also taking away from the enjoyment of the game.
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