Mark as done to rate
Can you find your friend and escape or will you become the doctor's next patient?
All (225)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
50 escape rooms
Overall βThe Asylumβ was our teamβs favorite game at 13th Gate Escape. We loved the size, rooms movement, and creative horrors of this gameplay. Another great creation from 13th Gate Escape!
4 escape rooms
Under normal circumstances we would have gotten out in time - itβs just that the kids were screaming through most of it. Puzzles are very good.
120 escape rooms
This was easily the best of all of the rooms at 13th Gate Escape and itβs because they finally have amazing sets mixed with great puzzles. This is a scary room! The fear is real and there arenβt even live actors but you always wonder βwhat if?β The implementation of how to receive clues is by far the best for this room and like all of their rooms it is big! If you want to get scared, but walk out saying wow that was cool! This is a great room. Most of the rooms are very disappointing except for their top-tier unbeatable jaw dropping set designs. Escape rooms are more than just sets though.
106 escape rooms
Absolutely stellar room, may be my favorite here.
222 escape rooms
Really enjoyed this room. Itβs not scary at all, but it was fun soaking up every room. This was the best asylum we ever played
351 escape rooms
Creepy, mild horror in an old asylum. Lots to do, with a linear puzzle flow and a mix of puzzle types. The set is stellar and difficulty well-calibrated for intermediate to experienced players. Our GM was friendly and gave just the right amount of help. Loved this room.
82 escape rooms
I loved the atmosphere of this room and the puzzles were great. Very spooky and lots of scary things. We had some issues with some broken puzzles and the clue system had problems but if they have those fixed on your room it will be great.
32 escape rooms
This room was truly immersive, with great storytelling, amazing set design, and added bonuses of a great soundscape and even smelled like an old asylum. My experience was tempered by the fact that several puzzles got stuck for us and did not function as intended, resulting in us ultimately not escaping in time. WARNING! There are jump scares in this game. Accessibility notes: This room includes reaching high. One person must crawl. Some puzzles will be difficult for those with impaired vision, impaired hearing, or color blindness. This room is mobility aid friendly.