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DawsonsEscape
Reviews
Morty score
71
Escape rooms
58
Haunts
13
26
Wishlisted
40
Reviewed
DawsonsEscape
Sharon Dawson | NC
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JoshWG
GamemasterHiddenGems
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Experiences (71)
Wishlist (26)
Reviews (40)
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All (40)
Escape rooms (33)
Haunts (7)
Date experienced
The Curse Of The Mummy
The Escape Game - Georgetown
Escape room
IRL
So. Much. Sand.
Adventures in Wonderland
Wondermore Escape Adventures
Escape room
IRL
The set design was impressive, with each area offering a unique look and feel that perfectly captured Alice's story. The puzzles were inventive and tied cleverly to the narrative, with minimal reliance on traditional locks. The last puzzle was a real head turner. However, the room is beginning to show signs of wear and tear from frequent use by younger players. It remains a creative and fun experience, but it's worth keeping expectations in check. It sounds like the owners have some fresh ideas brewing, and we can’t wait to see their next room!
Rest Easy Motel
Game On Escape Rooms
Escape room
IRL
Top Shelf Elf
Key to Escape
Escape room
IRL
If you’re looking for a fun and festive escape room, this one’s got it all—cute Christmassy vibes and even twisted Christmas carols! 🎄🎶 Highly recommend going with at least 4 players for the best chance to escape, but if you’re just playing for the holiday fun and don't need to finish it all, 2 works too! The mix of high-tech features and classic locks kept things interesting, though we needed a few hints for clarity. Owner Roger was our GM and is super warm and friendly.
Clue
Breakout Games - Greensboro
Escape room
IRL
We love the 80s Clue movie with Tim Curry and enjoyed playing the board game as kids, and were curious to see how well the Clue room at Breakout Games would live up to the source material. Like the game, our goal was to find out who, with what, and where. The room had a touch screen that showcased all the choices that we used to eliminate possibilities along the way - this bit of tech was essential in keeping up with the goal and immersing us in the game. They incorporated the potential murder weapons so well into the game play, and since we're used to seeing things like candlesticks and ropes in escape rooms, it didn't dawn on me immediately the significance of why they were in this particular room. The infamous color-coded characters of the game were mentioned throughout, and it felt like they were just a room away from us. The only misstep was a color coded puzzle where several of the colors were hard to distinguish and we spent a lot longer on that puzzle than was needed as a result.
City with No Sun
Nerd Escapes
Escape room
IRL
City With No Sun was an unforgettable escape room experience—all in complete darkness ⚫️! To solve this room, we had to rely entirely on our other senses: touch, smell, sound, and even taste. From tactile puzzles to a smell challenge and more, every moment felt unique and immersive. We started in separate rooms, communicating to reunite by solving parallel puzzles. We’ve done a split-start room before, so I made some assumptions based on that previous room how things might work but I was wrong. It’s a great reminder that every escape room is its own adventure. Though the room was pitch black, I felt totally comfortable. However, it might not be ideal for those who are uncomfortable in the dark or prone to claustrophobia. If you're an experienced player looking for a new challenge, I highly recommend it. Just keep your group to four or fewer players to avoid feeling cramped—and definately play a few other rooms first to build your skills!
Decipher
Downtown Escapes
Escape room
IRL
The puzzles were challenging, fun, and well-suited to the theme, with clever mechanical and electronic elements that enhanced the experience. The use of audio and lighting added to the atmosphere, and the final puzzle was a thrilling conclusion to the story. One standout feature of Decipher is the unique start: players begin handcuffed and blindfolded. While this may sound intimidating, it fits the narrative and surprisingly you can still accomplish a lot with one hand handcuffed. Our game master, John, was excellent—friendly, helpful, and enthusiastic. He offered just the right amount of hints to keep us moving without giving anything away. Decipher is the best escape room we’ve done in North Carolina east of Winston-Salem, surpassing even rooms in larger cities like Raleigh and Cary.
Nosferatu
Escape The Netherworld
Escape room
IRL
We were excited to dive into the spooky world of Nosferatu at Escape The Netherworld, but unfortunately, the experience was more terrifying for the amount of locks than for the theme. 🧛♂️ The room was dark and spooky looking with a nice set design, not surprising given Netherworld's reputation as a haunted house. The storyline leading into the room was intriguing, and the finish was dramatic and had a great sense of acomplishment. However, as a Gen 1 room, it was filled with locks of all kinds. The non-lock puzzles were time-consuming, making it difficult for us with just two players. Todd spent the bulk of the time trying to solve the larger puzzles while I ran around unlocking a billion locks. A few design choices left us scratching our heads, like the inclusion of an Egyptian sarcophagus in a vampire-themed room. And the subtitle "Van Helsing's Secret" seemed a bit misleading, as there was only a brief mention of the famous vampire hunter. 🧐 The room is recommended for four people or experienced players. Have four players even if you're experienced! Doing this room with only two experienced players was PUNISHING. We only managed to get out on time due to our GM Mark carrying us through some of the ending puzzles. If you're only going to play a few rooms at Escape The Netherworld, I'd suggest keeping Nosferatu locked in his coffin and go play Sasquatch or Tiki Island instead.
Tiki Island
Escape The Netherworld
Escape room
IRL
We embarked on a tropical getaway unlike any other at Escape The Netherworld's Tiki Island room. The theme was not merely a generic "tropical islands" setting, but a fully immersive experience that incorporated the mystical presence of tiki gods. Every element within the room, including the character portrayed by our game master, seamlessly aligned with the island hut theme. The puzzles were ingeniously crafted to complement the setting, with one particular puzzle featuring cutting-edge technology that we had never encountered in an escape room before. There were quite a few locks in the room, but the way they created the atmosphere made up for that. The way they used light and sounds for some fairly spectacular effects that really got your attention and focus was some of the best we've seen in a room so far. The way the story developed through the room was excellent, increasing the tension and excitement as the time went on. The conclusion was far from ordinary, offering a showstopping finale that left a lasting impression.
Sasquatch: Bigfoots Revenge!
Escape The Netherworld
Escape room
IRL
Sasquatch: Bigfoot's Revenge is a captivating escape room experience that immerses players in a thrilling narrative from start to finish with an evolving story. The puzzles are cleverly integrated into the mountain cabin setting, adding to the overall authenticity. Even though there were more locks than we like, they made sense as part of the story. The game master played a character that fit within the narrative as well. He was great about giving us hints when we were stuck or off track. As the name suggests, the Sasquatch theme is a prominent element throughout the game. Frequent jump scares, coupled with the narrative, create a suspenseful atmosphere. The room's conclusion is both satisfying and memorable, leaving no doubt that players have successfully completed their quest - which was more than just to escape. Netherworld's expertise in haunted house attractions is evident in the high-quality effects and production design. Anyone else trying to make a Sasquatch room will have big shoes to fill.
The Inventor's Enigma
Escape Artist Greenville - Downtown
Escape room
IRL
This puzzle-heavy escape room from Escape Artist Greenville was packed with clever and unique challenges, blending traditional locks with high-tech surprises. With just the two of us, we had to do a lot of running and shouting between rooms to solve everything—definitely recommend at least three players for this one. The room's lighting and sound effects added to the atmosphere. As always, Escape Artist Greenville impressed with their immersive storytelling: themed waiting areas, game masters in character, and set designs that felt theatrical. While this room didn’t quite match the mind-blowing brilliance of their top-ranked experiences (Starlight Motel, Help Wanted, Dark Lullaby, and Castle Flüffendor), it’s still a solid, well-executed escape. Perfect for both newbies and experienced players—just play this one first to fully appreciate its charm before tackling the others!
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