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RG9400
Reviews
Morty score
125
Escape rooms
125
0
Wishlisted
82
Reviewed
RG9400
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BTRoku
Lexus60068
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Experiences (125)
Wishlist (0)
Reviews (82)
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All (81)
Escape rooms (81)
Date experienced
True Crime: Podcast Killer
Panic Escape Room - Palatine
Escape room
IRL
This was an okay room, middle of the line for Panic. It pulls the production design from a lot of their other rooms with nothing that really feels unique. Same with a lot of the puzzles which mostly feel conventional in standard rooms. I think the biggest negative was that two puzzles were not reset properly, allowing us to solve them way too early. Overall it's still a decent time, but nothing I would explicitly recommend.
Shipwreck Island
Challenge Accepted Escape Rooms
Escape room
IRL
This was a pretty polished ground up redesign of an older game I had done a long time ago. The atmosphere is pretty good and immersive, and the puzzles are mostly intuitive even if one or two felt too simple. The technology was impressive because I was not expecting certain actions to actually result in things opening or changing, though I felt like it was so fine tuned to following instructions that when we were trying to take a shortcut at the end, it wouldn't work. It was our fault for not taking our time though. A fun option and nice to see this location come back!
The Attic
Just Escape Room
Escape room
IRL
Mad Scientist
Paradox Squared
Escape room
IRL
This was an awesome room! From the beginning, the GM is fully in character, immersing you into the atmosphere. Initially, you might think the room feels a bit bare bones compared to other larger productions, being a single room. However, after doing over a hundred escape rooms, this room still managed to surprise me with unique puzzles I had never seen before. There is still technology in the room, and it's impressive that it works even if it doesn't feel as special effects oriented. I think this room is actually fairly challenging as well, especially with the unique puzzles. I loved it! It's all pointless I tell you.
Behind The Curtain
Twisted Limits Escape Rooms
Escape room
IRL
Another fun room at Twisted Limits. All of their rooms feel distinct and unique. This one required a lot of physical movement and carrying things around. It did get slightly frustrating at times, but it still was a great room. I really liked how certain things were hidden. The GM here is an enthusiast who just purchased a few other locations, so I'm excited to see what he does next.
Curse of the Hidden Temple
PuzzleConnect Escape Rooms
Escape room
IRL
This was our first room at this location. I really liked how polished and responsive all of the technology was. Everything happened at the exact right times without anything feeling finicky. The production design isn't necessarily as crazy as some other rooms, but it does feel immersive. I think these rooms are on the easier side, but they are still very entertaining
Frozen In Time: The Race To Save Christmas!
PuzzleConnect Escape Rooms
Escape room
IRL
I enjoyed how this room felt like it had more parallel puzzles than their tomb. We missed some obvious things, but it wasn't a fault of the room as it had clear clues to point us to the correct solution. Everything worked nicely and the GM was really awesome. I think this one didn't feel like it had as many unique puzzles or production elements, but it was still a great time
Batman: The Dark Knight Challenge
Escapology - Downers Grove
Escape room
IRL
This is a pretty standard escape room. It starts out extremely easy, but thankfully the difficulty does increase as you go through the room. The production design and effects are good and better than average, but a few of the puzzles were finnicky where we did it correctly but nothing happened until we did the solution again. It also has one or two puzzles where we understood how to solve the puzzle but were missing clues on how many things were involved in the combination or exactly how to transform the combination which I personally find frustrating since it is so easy to interpret things differently. This company in particular has this issue with its puzzles across many of the rooms I've done. Overall decent but still has that corporate feel to it.
The Last Wish - Forbidden Tour
Ipanic Escape Room - St. Charles
Escape room
IRL
This is a legitimately challenging room. We played on the Forbidden difficulty which adds an extra puzzle at the end and were unable to complete it in time. The set design is excellent as to be expected from this company, and the unique setting and theme really feel immersive once you step into the room. There are some cool puzzle designs, but unfortunately they are a bit finnicky. We solved a few of them correctly initially and did not trigger the effect, and then while trying to correct them, even though the solution was incorrect, the result would trigger. There were also a few times in this room where we solved something but could not figure out what it triggered/opened. This led to my main criticism of the room: it was not always clear what we were supposed to be working on. Most of our clues were used to just figure out what to do next. The puzzles did not flow together as well as they could have which is a shame because they were actually fun and challenging and the room was designed very well.
Monster Mayhem
Ipanic Escape Room - St. Charles
Escape room
IRL
I really enjoyed this room. It feels more like a theme park experience with the production design and automatons that talk to you, but everything did work smoothly. It was pretty fun to navigate through the room, and unlike the Dragon Slayer in this room, the dialogue and automatons did not feel as frustrating in terms of how much time they took to go through their interactions. My criticism for this room is that it's just too easy. Often times, completing a puzzle would lead to the screens or dialogue just telling you the code you need. There is also a puzzle that involves you having to find a bunch of things scattered around the room, and we were never able to find all the items. We had to resort to guessing and checking to get through that puzzle. I do wish the monsters were integrated more into the puzzles, with each set of puzzles to get one of the data discs that you need being related to a specific monster.
Executive Disorder
Twisted Limits Escape Rooms
Escape room
IRL
I was very impressed with The Passage from this company, and I was excited to try their other 90 minute room after that. We drove over an hour to get here, yet everyone in my group felt it was worth it. It might not have the same wow factor as The Passage in terms of set design, but it does still feel like you are entering a governor's office. The clues and puzzles all feel purposeful instead of just random things you are solving to progress through the room, as if this person actually took a lot of care to keep their information safe. It's a challenging room, and with 4 people, it often felt like we were all doing different things at the same time in a very non-linear way. The GM was very nice and kept us focused on the right things without actually telling us how to solve the puzzles. There are some really clever things in this room, and I love the way the puzzles are integrated into the environment. It's a really fun room and a great option for those looking for a real challenge.
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