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RG9400
Reviews
Morty score
119
Escape rooms
119
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Wishlisted
76
Reviewed
RG9400
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Experiences (119)
Wishlist (0)
Reviews (76)
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All (75)
Escape rooms (75)
Date experienced
Batman: The Dark Knight Challenge
Escapology - Downers Grove
Escape room
IRL
This is a pretty standard escape room. It starts out extremely easy, but thankfully the difficulty does increase as you go through the room. The production design and effects are good and better than average, but a few of the puzzles were finnicky where we did it correctly but nothing happened until we did the solution again. It also has one or two puzzles where we understood how to solve the puzzle but were missing clues on how many things were involved in the combination or exactly how to transform the combination which I personally find frustrating since it is so easy to interpret things differently. This company in particular has this issue with its puzzles across many of the rooms I've done. Overall decent but still has that corporate feel to it.
The Last Wish - Forbidden Tour
Ipanic Escape Room - St. Charles
Escape room
IRL
This is a legitimately challenging room. We played on the Forbidden difficulty which adds an extra puzzle at the end and were unable to complete it in time. The set design is excellent as to be expected from this company, and the unique setting and theme really feel immersive once you step into the room. There are some cool puzzle designs, but unfortunately they are a bit finnicky. We solved a few of them correctly initially and did not trigger the effect, and then while trying to correct them, even though the solution was incorrect, the result would trigger. There were also a few times in this room where we solved something but could not figure out what it triggered/opened. This led to my main criticism of the room: it was not always clear what we were supposed to be working on. Most of our clues were used to just figure out what to do next. The puzzles did not flow together as well as they could have which is a shame because they were actually fun and challenging and the room was designed very well.
The Passage
Twisted Limits Escape Rooms
Escape room
IRL
Monster Mayhem
Ipanic Escape Room - St. Charles
Escape room
IRL
I really enjoyed this room. It feels more like a theme park experience with the production design and automatons that talk to you, but everything did work smoothly. It was pretty fun to navigate through the room, and unlike the Dragon Slayer in this room, the dialogue and automatons did not feel as frustrating in terms of how much time they took to go through their interactions. My criticism for this room is that it's just too easy. Often times, completing a puzzle would lead to the screens or dialogue just telling you the code you need. There is also a puzzle that involves you having to find a bunch of things scattered around the room, and we were never able to find all the items. We had to resort to guessing and checking to get through that puzzle. I do wish the monsters were integrated more into the puzzles, with each set of puzzles to get one of the data discs that you need being related to a specific monster.
Executive Disorder
Twisted Limits Escape Rooms
Escape room
IRL
I was very impressed with The Passage from this company, and I was excited to try their other 90 minute room after that. We drove over an hour to get here, yet everyone in my group felt it was worth it. It might not have the same wow factor as The Passage in terms of set design, but it does still feel like you are entering a governor's office. The clues and puzzles all feel purposeful instead of just random things you are solving to progress through the room, as if this person actually took a lot of care to keep their information safe. It's a challenging room, and with 4 people, it often felt like we were all doing different things at the same time in a very non-linear way. The GM was very nice and kept us focused on the right things without actually telling us how to solve the puzzles. There are some really clever things in this room, and I love the way the puzzles are integrated into the environment. It's a really fun room and a great option for those looking for a real challenge.
The Killing Station
Escape Room Near Me
Escape room
IRL
We were very impressed with the Killing Station! The GM was very sweet and has been a veteran in the escape room designing space since 2015. This is her new brand, and the unique name of the company reflects her approach to the room. From the very beginning when we needed to solve some puzzles to even enter the space, I knew this was going to be novel. To be honest, the room isn't the most high-budget, with the set design at times feeling a bit barebones. Still, the budget is used where it matters, and the puzzles are excellent. There are some really clever puzzles that I have never seen done before, and at times I told my partner there was no way that was what was going to be required, and it was. Having such unique puzzles and settings makes these rooms feel fresh even after all this time, and a GM who cares this much is the cherry on top.
The Exorcist
Panic Escape Room
Escape room
IRL
A decent escape room that didn't feel as good as some of this brand's other horror-themed rooms. Their Conjuring and Insidious rooms feel more polished with a higher scare factor. While there are jump scares and some creepy factors within this room, it really is not all that scary. It feels a bit budget, especially compared to the aforementioned rooms, though it does have nice elements. The atmosphere is solid despite the cheaper feeling, and the puzzles were intuitive and straightforward even if none were particularly novel. Overall it's a decent room that builds atmosphere even if it never really stood out to us.
The Bird
MyssTic Rooms
Escape room
IRL
This is one of my favorite rooms I've ever done which is saying something after doing more than a hundred rooms across numerous cities. As soon as we walked in, we were blown away by how beautiful the room looked. The production values are really amazing, but not in the over the top high tech way, but rather a real attention to detail and aesthetic. This room does multiple things I've never seen done before, some of which shocked us. This also made it feel truly challenging and not as intuitive since we didn't find the usual patterns from other escape rooms. The way the story is integrated into the room is also really well done. A must play, and it's great to see new rooms that are able to feel innovative and fresh even after all this time. Parker was out GM and was amazing, even after we accidently made a dumb mistake and dropped an important piece into a place we couldn't reach.
Carbon: 3708
Mission Escape Games
Escape room
IRL
This escape room runs really smoothly and has a pretty good flow and rhythm to it. I personally am not as huge of a fan of the more cold and industrial setting and look, but the production values are pretty good. At one point, we solved a puzzle too early and it wouldn't trigger until we got further into the room which was frustrating since we thought we did it wrong. Outside of that, it's a pretty good standard escape room with some intuitive puzzles.
The Mob
PanIQ Escape Room - Fulton Market
Escape room
IRL
Pretty standard escape room. There was a puzzle that involved being put in an uncomfortable position physically which was not ideal. I think you puzzles improved as we got further into the room.
The Candy Factory
Escapade 360
Escape room
IRL
The GM at this location is really friendly and quite the character. He talked to us about a lot of his experiences with escape rooms in the area. He mentioned his room wasn't as impressive in terms of decor and effects, but we were honestly still impressed. Even if there weren't a ton of extra props, there is some cool tech and the unique theme really comes across. It's a hard room and the first that I haven't escaped from in a while. I thought most of the puzzles were fair outside of one of the very initial ones that had us stuck for a bit. I really enjoyed this experience
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