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Its 1935 New York and notorious gangster Dutch Schultz has been killed, slumped over a case in The Chop Palace Bar. The police are due to arrive in one hour and in that time you need to find out who killed Dutch, find his will and locate his hidden treasure. He may have been hated, but he sure wasn’t stupid! He made sure that not just anyone was going to find his stash, so you’ll need to think like a devious mobster if you’re going to succeed. This new unique game is an Escape Game and a Murder Mystery rolled into one. Sometimes you will be split up solving puzzles and clues and other times huddled together deducing who the murderer could have been. It’s an all-out fun game set in a secret bar in New York City. There’s no walkie-talkies or computers, and if you need a hint, you’ll have to bribe the barman. And… as you are heading back to 1935 we encourage you to come suitably dressed (and we have hats to help).
118 escape rooms
A great escape room where you have to find the treasure of the infamous gangster Dutch Schultz, and my personal favorite from Clue Adventures: it featured many interesting props and puzzles as well as a live actor: the helpful bartender Gus played by our wonderful GM Dylan. First, a word about hints at this business: they try to give you a lot of control over how you get hints by having 3 options at the start of the game: Normal (GM gives hints when they see players fall behind), Ultimate (GM signals players that they are falling behind and they choose whether to accept a hint), Extreme (GM is silent unless asked by players). We played Jet2Space on Ultimate and that gave us the confidence to play 2 Tickets 2 Ride and Gangster's Paradise on Extreme, but that proved a mistake becase we didn't finish it on time. My advice to anyone playing this room: go for Normal or Ultimate mode: it is very difficult to judge your progress due to the presence of a hidden room, and Gus giving the hints means that they are not as immersion breaking as they would be in a regular room. Ana managed to guess a combination lock, and then we also almost guessed the answer to the card puzzle which seemed to exasperate Gus 😂. Alas, we ran out of time just as we entered the last room. There's no worse feeling than thinking you're on time and then discovering a whole new hidden room of puzzles is left. The one thing that all escape rooms could do with is a counter next to the timer showing players' approximate percentage progress so that they have an idea how to budget their hints. I particularly enjoyed the "whodunnit?" puzzle section where you have to single out a suspect and explain the theory to Gus. It's a nice use of a live actor even though he kind of acts as a glorified combination lock. Some props like the radio, the roulette table and the bar, as well as the campy representation of Dutch Schultz do a good job of immersing you in the setting. I'm really glad we stumbled on Clue Adventures during our stay. They seem to be still not super well-known, perhaps because they're far away from the city centre. Even the GM at EscapePlan had not heard about them. The Startford neighborhood itself was also a very pleasant surprise! It's a great place to visit with a lot of cool things to try out: rent a bike and explore the Olympic Park, visit the AcelorMittal Orbit and ride the slide, and go for an ABBA concert at ABBA Arena.
265 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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“It shares a certain home-made style to many of the game components which adds greatly to its appeal.“