
Rogue
36 escape rooms
This room was a little unique in that you aren't "locked" in, but can just walk in as you are trying to break into a temple. It's also different in that it is very difficult to complete all the puzzles - there is a main quest which is challenging and then a side quest where you can try to collect as much treasure through solving extra puzzles. Your results is given as a score out of a maximum of $653,500 (we managed a score of $578,500 for what it's worth). This is great in that you get a full hour and value for money, but even though we did much better than average apparently, it was a little sad that we didn't get to solve all the puzzles as the few we missed looked great. As such, I would recommend this room for experienced players or bigger groups that can divide and conquer as you are going to get your money's worth with a full one hour experience, unlike other rooms where you can be done in half an hour. The room was showing it's age a little with worn written materials and buttons making them hard to read on occassion. But the room had a great central mechanism and some interesting puzzles which I hadn't seen in another of the 30 or so rooms I've done, so I'd recommend this as a better than average experience based purely on the unique, essentially unfinishable format. It would almost warrant a second play through to see if we could get through the full puzzle list next time.
Gameplay
Game play was enjoyable with a central mechanism you needed to refer back to continually to enter your puzzle solutions, and a unique, unfinishable format.
Atmosphere
The setting was great - I love fantasy themed rooms that are well decorated and out of the ordinary, and I haven't come across a "temple" themed room before.
Customer service
Staff were super friendly and casual, and willing to talk through the puzzles, although they did seem a bit under the pump managing the different rooms. We requested two hints, only one of which was helpful as the second time they just reiterated everything that we had already worked out about the puzzle.
Particularly interesting or different
Yes
As noted, the unique format of not being locked in, but trying to break in and having an unfinishable format make this room a must for more experienced teams.
Story
Storyline was solid without being exceptional.
Difficulty
Hard
A number of puzzles stumped us for a while each, which doesn't happen often these days, particularly given the time pressure feeling of trying to get as much done in an hour.
Game tech
High tech
Only one padlock in the whole room, so generally more high tech inputs.
Ideal number of players
4
Scary
Not scary
My younger daughter did find some of the sound effects (stone temple crumbling sounds) a little scary, but I would not count this as a scary room (no jump scares, etc).
Youngest in group
10
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy
Safety
Yes




