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Maria, a 9-year-old girl has been kidnapped. The event has the entire country in suspense and has become the government's main concern since it's the youngest daughter of a minister.
All ratings (10)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Mostly positive
38 escape rooms
Unfortunately a huge disappointment in this room, dysfunctional elevator revealing the room in which we must exit, which completely cuts the immersion (we therefore understand that we are not in an elevator but must pretend to be in it) this would have must have been bypassed, but if it was only that... We had no luck with the room reset, the GM having forgotten to padlock the object of the first part of puzzles that we were doing... for nothing having already taken the object out of its box. Once you enter the second room: repeat the code box that you were supposed to open: open! We must therefore do the puzzles without stakes. From that moment on, I was completely lost and I just let myself be carried away by my two friends who continued the room mechanically, without much conviction either. The puzzles were very far-fetched, keys padlock keys padlock keys padlock… what a shame for such a large space there would be so much better things to do! The end of the room, also disappointing. Brief ! We were there to do another sign room at the base and wanted to pass the time, we should have refrained.
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“The rooms seem huge and the atmosphere authentic and sometimes threatening. “