Exit Strategy

Exit Strategy

Mostly Positive (7 ratings)

  • Escape room
  • IRL

Mark as done to rate

As a cold war quietly rages, you and your CIA colleagues have been “benched” from a recent screw-up involving a now-freed criminal, Isabel Grit. Isabel is the daughter of a billionaire arms dealer, Silas Grit. As corrupt and notorious as Silas is, Isabel is even smarter and more sadistic. She started out as a psychology student with a proclivity for inflicting horrible, negative reinforcement on test subjects, and she has since graduated to aiding her father in illegal weapons research. After a lengthy investigation, your team apprehended Grit on charges of injecting radioactive chemicals into the bloodstreams of unwitting subjects while she documented the terror. Isabel was jailed, yes, but not for long. Silas Grit paid the right people, and other key individuals conveniently disappeared. Isabel left the psych ward after 30 days and hasn’t been seen since. Though she hasn’t shown her face, telltale signs of her nefarious experiments are resurfacing. CIA aerial analysis has detected a hidden radiation signature, directly tied to a study published by Isabel concerning mass contamination from “radioactive poison”. According to agency intelligence, this blight she cooked up could only be undone by her own special theoretical antidote. It is time for your team to stop this devastating threat once and for all. Gain access to the warehouse suspected to house Isabel’s lab, infiltrate her criminal team, and begin the difficult task of saving society.

  • 2-8
  • 60 mins
  • Hard

Ratings

All ratings (7)

Mostly Positive

Reviews

h

happydino

40 escape rooms

I unfortunately might not recommend this room. I attempted this with a group of 5 and we did not come all that close to escaping. I found this frustrating for a room rated as a 3/5 difficulty, but maybe this just wasn’t our day and others find the room more achievable. We had one puzzle that did not work for us (we had the right idea, but the game master had to come in and do it herself to get it to work), and another that just ran on for so long. Between the two, we lost most of our time. I also unfortunately did not understand the solutions to a few things and we ended up reverse-engineering some puzzles to make the answer fit our options rather than understanding how to get there. I think I could have understood with more time, but, again, not our day. This room being tech puzzles rather than traditional locks and keys was cool if that’s a type of room you’re looking for. Our game master was also nice. In hindsight, I would have tried asking the game master if they were willing to proactively help us if we were falling behind on time and that may have improved our experience.

Oct 3, 2026 | Experienced Oct 4, 2026

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