I wanted to like this room, but it was just too short. This is an older room but that in and of itself isnβt the problem. The problem is that there are not enough puzzles in total and most of them are very easy. (There were two puzzles that I liked quite a lot, but the rest ranged from βfineβ to βmehβ and the whole thing was just over too quickly.) Lockbusters does great sets compared to many other escape room companies, but this one is not particularly interesting. It does have a satisfying finale moment, though. Overall I just canβt recommend this room, but I would recommend other rooms at Lockbusters (see my other reviews).
There just arenβt enough puzzles. We finished in 25 minutes and that felt leisurely. I am not one of those who feels like I need 59 minutes and 59 seconds worth of stuff to do if I paid for an hour, but this one is just too short. Whatβs interesting is that there are quite a few distinct spaces that you go through, so the problem is not that the room lacks space. Itβs just that most of these areas only have 1-2 things to do.
The set design is high quality but compared to the other rooms we played at this venue it was the least interesting. Itβs still good, certainly above average by general escape room standards, but not great.
Particularly interesting or different
No
Youβre trying to find hidden pirate treasure. Thatβs the story. I donβt mind the theme, but there are opportunities to do a lot more here and they just donβt.
The room just doesnβt have all that much to do. Playing with more than 1-2 people means you donβt even get to do all of what little there is to do.
There are pirates and skeletons, but nothing gory and no jump scares.
Nothing is broken, but this game shows its age, and there are a lot of places where you can see that something used to be there. One major set piece secret door is just permanently open because (according to our GM) it just broke too much.
Physically active
Not at all