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You have decided to investigate the cellar of Riser Kane. The insane psychologist, who drove himself mad by pushing the boundaries of human fear, has been detained for his crimes. So your time is now. You need to find out what’s been happening to the missing townspeople. And if the rumours of the hellish experiments happening down there are true. Just as Kane drove himself mad by delving deeper and deeper into the human psyche, you must delve deep into this dark mystery. You must enter the cellar. But can you face your phobia?
All ratings (8)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Mostly positive
72 escape rooms
After finishing "Entity" we took a short break to catch are breath and allow our heartrate to ease back down. The briefing again included a warning about just how scary the game we were about to play was going to be and the fact that the setting with in the building basement with low ceilings. As someone who's over 6 ft tall it was nice that everyone was given head protection to prevent constantly hitting my head on the ceiling. The room itself is a cold dungeon-esque space with great theme related set pieces, it felt like we had genuinely been taken captive. One of the fun elements of this room is that you have to hide on occasion from the killer, the panic that set in everytime we had to find a hiding space in this small open plan room was intense. There are a few times within this room that you are split up as a group and it makes the game even more intense. The darkness of this room and lack of torch meant finding some puzzle pieces was difficult but added to the realism of the theme. Although there weren't many puzzles they were broken up by the actor interaction and kept us on our toes. This is definitely a scary experience and this certainly adds to the general difficulty of the puzzles. I personally preferred "Entity" at Paralysis but both rooms are enjoyably terrifying! Difficulty - 4 / 5 Puzzles - 3 / 5 Theming - 4 / 5 Set Design - 4 / 5 Enjoyment - 4 / 5 Value For Money - 4 / 5
Solid gameplay that flowed great once we figured out where to start. The darkness of the room made it difficult to notice a few things but once we got started it all ran smoothly.
This room is in the basement of the building with low ceiling and great theming.
GM was incredibly friendly and helpful
Yes
Not wanting to spoil anything but there’s an element to this room that really makes you get your heart racing
Solid plot and storyline that flowed throughout the game and helped give a back story to the puzzles
Medium
Mechanical
3
Scary
I’d say this game is less atmospherically intense than entity but has an element that really gets your pulse racing
18
No
Yes
Somewhat
Yes
Easy
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