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You are stuck on a spaceship with aliens on the loose. The only hope you have for survival is to get to the main airlock , where you can escape to another part of the ship that is secure. Communications are down, the computer is on the fritz, and only your wits can help you escape. To make matters worse, the self-destruct sequence for the lab has been activated, and you only have 1 hour before the lab is obliterated.
22 escape rooms
They just re-opened the escape room after modifications and upgrades. If you're brand new new to escape rooms, it's an okay starter room. This room is not for escape room enthusiasts. There's two puzzles that don't connect/flow together causing you to get stuck. The last puzzle took entirely too long and you really need to pay attention to the code. I wouldn't do any other room by Retromania
141 escape rooms
Good scene design and started off relatively fine. Of all the set pieces we only interacted with 4 of them, so there was a lot of wasted space and scene in the room. Also excessive use of red herrings (locks that never needed opened to escape). We left this room frustrated because we thought we had the last puzzle solved, but the game master interrupted and said we were using the “puzzle piece” (don’t want to reveal the last piece) in the wrong place and needed to look elsewhere. We spend 10 minutes pushing/ pulling/tapping on everything we could touch in the room and asked for assistance…she tells us to take it to this certain place…where we had it the first time 🤦🏻♀️
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