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Theme: A dungeon refers to an underground prison. Prisoners were often chained there in appalling conditions and only occasionally given food. It was dark and spooky, sometimes all you could hear was the scratching and squeaking of the rats. Room: These dark catacombs and stark, spooky furnishings hide the clues to escaping the dungeon. And yet nothing is as it seems. Forwards or backwards, left or right, because leaving the dungeon does not mean being free. Story: Get rid of the hardships of imprisonment because you are not in just any dungeon, but in the dungeon of the mad professor who has some crazy experiments in store for you. But don't despair, the mad professor is in the village right now to buy ingredients for his poison mixtures. You have 60 minutes until his return! Find the exit from the dungeon back to life, past mysterious beings and clues that are worth a closer look. Have fun!