Mark as done to rate
Welcome aboard the U.S.S. Discovery. As civilian engineers, you’ve been given a singular opportunity to inspect a piece of living history. More than 900 years ago, this Crossfield-class starship represented state of the art 23rd century Starfleet technology. Your mission is to travel aboard Discovery while it makes a routine patrol, evaluating each of its systems in preparation for the host of upgrades the ship requires to bring it up to modern 32nd century standards. Discovery has collided with a quantum filament, causing major hull damage. Multiple hull breaches have been detected, and many power systems are malfunctioning or are offline.The filaments’ quantum resonance has caused a polarity shift in the antimatter containment system, leading to a progressive degeneration in the containment field. If field strength falls below 15%, it will collapse, destroying the vessel and everyone aboard. We’re currently operating under isolation protocols, which means the main computer has closed emergency bulkheads across the ship and the turbolift control system has been disabled, leaving the bulk of the crew trapped and unable to begin repairs.Your turbolift was stopped near the Auxiliary Control section. If you can override its systems and free yourselves, that makes you our best option for helping Discovery and its crew avoid this disaster. Your first order of business is escaping your turbolift and finding a way to communicate with senior members of the crew. If you can re-establish communications, you may be able to work together to repair the antimatter containment field before the strength falls below 15% which is projected to be in precisely 60 minutes time. If you’re successful, you’ll have saved Discovery and the entire crew. By modern standards, this 23rd century starship belongs in a museum, but its technology is all you have to help you take command of this situation. Can you complete your mission and save the ship? Discovery’s crew is counting on you. Failure is not an option...
All ratings (42)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
86 escape rooms
This was a great room. No regular locks. It was completely great immersive room
27 escape rooms
Great production value, and a variety of fun puzzles, but when we did it, we couldn't hear any of the recorded announcements over the ship's intercom, which made us wonder if we were missing anything important (we still got out, so I guess not, but we definitely missed some story elements).
Yes
Medium
High tech
Not scary
Yes
When we went (soon after this room opened), we couldn't hear any of the recorded messages over the intercom.
No
Not at all
Yes
Easy
365 escape rooms
Fun being in the Star Trek universe! A couple computer screens malfunctioned but they gave us back some time when they fixed the issue.
19 escape rooms
During the first month this game came out, my family and I were really excited to play this! Sadly, all of the electronics in the room were slow and had a lot of lag so that wasted some of our time in the room. We expected better quality in the room! Could’ve done way better with decorations. Overall would not go to this room again.
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