
CaptainEllis
65 escape rooms
Very fun room with a very unique layout! This place seems to enjoy their cutscenes with your GM re-appearing in various places. Very fun puzzles!
Gameplay
Atmosphere
Customer service
Jenna was awesome!
Scary
Not scary
Overwhelmingly Positive (1,517 ratings)
Mark as done to rate
ATTENTION. THIS IS NOT A TEST. This is your direct-support Radio Operator reporting the formation of a severe Arctic Storm off the coast of Siberia. All stationed personnel should immediately seek shelter in a class four base or higher. Initiating safety-protocol 118. Commencing auto-lockdown. IMPACT IMMINENT. DISPATCH TERMINATED. The station’s storm vehicle is built to withstand forces of 120 mph winds and is your sole chance at surviving a storm of this caliber. Teeny-weeny problem! – the vehicle has sat dormant for nearly a decade. With no fuel, no battery life, and no access to board without necessary overrides, all recourse of survival is few and fleeting… Will you make it to safety before THE FINAL MELTDOWN?
All ratings (1517)
Overwhelmingly Positive

65 escape rooms
Very fun room with a very unique layout! This place seems to enjoy their cutscenes with your GM re-appearing in various places. Very fun puzzles!
Jenna was awesome!
Not scary
S
21 escape rooms
Operation Arctic Storm: The Final Meltdown stands as the best escape room I have experienced to date. The set design establishes a highly immersive arctic environment, providing a realistic and engaging thematic foundation. Rather than relying on digital components, the room excels through cleverly designed mechanical puzzles and tactile props that tie directly into the setting. The gameplay offers a smorgasbord of different puzzle types, requiring a mix of light physical activity and strategic focus to navigate. While teamwork is necessary to progress, the communication required is straightforward and manageable, allowing players to fully appreciate the complexity of the tasks at hand. It is a well-constructed, highly recommended room that seamlessly blends environmental immersion with a diverse range of physical and mechanical challenges.
A special mention must be given to our Game Master, James. He was an excellent host whose fantastic charisma genuinely enhanced the overall experience. His seamless integration into the process ensured the game flowed perfectly while adding an extra layer of enjoyment to the visit.
Yes
It stands out by integrating physical movement directly into the puzzle-solving process, ensuring that every task you complete feels like a logical, story-driven step to escape the environment.
The story was tightly woven into the set design and mechanical tasks, ensuring the plot moved forward with every solve. The Game Master played their part perfectly, utilizing humor to keep the game engaging without breaking the immersion.
Medium
Mechanical
4
Not scary
10
No
Yes
Somewhat
More active than other rooms I've played but it doesn't require exertion. There are elements of crawling, slight rappel and stairs
It involves a higher degree of physical activity than most rooms without requiring intense physical exertion. Be prepared for interactive elements that involve stairs, crawling, and a short rappel.
Yes
Easy
Yes

169 escape rooms
This room was a blast! It was my favorite of all their rooms at this location. I loved the theme, which was a very unique one amongst escape rooms. The puzzles were fun and challenging and plentiful. And the set design and size of the room was above and beyond. I really enjoyed it all from start to finish. Definitely a must do if you’re in the area! I’m a little surprised this isn’t an hour room. We finished in under an hour and we weren’t trying to rush and also spun our wheels for a considerable amount of time on one puzzle that we didn’t want help on. I’d call it Medium difficulty, not the Hard Morty lists it as, especially if you have 90 minutes to solve it.

Had so much fun playing through this room!
Really great and immersive.
Our GM, Miles, was great! Would love playing with him again and appreciate his lack of giving us nudges when we had plenty of time left (as requested).
Yes
Definitely a fun and very uncommon theme for an escape room. The best arctic themed room I’ve done in my 150+ rooms so far.
Very enjoyable
Medium
We played as just 2 enthusiasts and we were not trying to rush. We got *really* stuck on one puzzle and probably spent a good 10 or 15 minutes on trying to solve it prematurely. And in spite of all of that, we STILL got out with 31 minutes left. So this is definitely not a Hard room. It would need more puzzles or less time to be Hard.
Mechanical
Lots of combo locks
4
2 - 6 players would be great. We enjoyed playing as just 2 enthusiasts, but would be a lot of fun with a group too.
Not scary
10
Completely family friendly.
No
Yes
Somewhat
Just one part that gets a little physical.
There is one part that would not be an option for those with physical limitations, but I trust that they have an option for people who need it.
Yes
Easy
Yes
D
9 escape rooms
Top tier room! We’ve done over 100 rooms and really loved this one. Our group of 4 was engaged the whole time and the set is pretty incredible. Walked out on a high from all the fun we had!!!
Yes
c
58 escape rooms
My favorite room at this location. Good mix of challenging puzzles and engaging atmosphere. Actor really added to the experience. One puzzle seemed a bit arbitrary, and left me looking for another clue, but that's a minor nitpick among a lot of great.
High tech
J
16 escape rooms
It’s so hard to say if this is my favorite puzzle at this establishment or not, but I wouldn’t fault anyone who thinks it is! Great value for a 90 minute room. Very immersive, well themed, unique puzzles. It might have a slightly lesser finale than some of the other Escape Venture games, but it was extremely fun all the way through.
Fluid and fun. Multiple rooms and none of it felt like filler.
Fluid and fun. Multiple rooms and none of it felt like filler.
Extremely immersive. Great acting from our room guide.
Extremely immersive. Great acting from our room guide.
This place always drivers high quality customer service.
This place always drivers high quality customer service.
Yes
A lot of unique puzzles that fit the theme. Used every part of the set.
Yes
A lot of unique puzzles that fit the theme. Used every part of the set.
Hard
I’d say it was 8/10. We were a group of four that had one inexperience player. Felt like we solved everything with a few times to really flesh out the strategy for it.
Hard
I’d say it was 8/10. We were a group of four that had one inexperience player. Felt like we solved everything with a few times to really flesh out the strategy for it.
High tech
I feel like it was an even mix
High tech
I feel like it was an even mix
4
Four felt perfect in terms of not having anyone miss out on a chance to participate while also allowing for efficient gameplay.
4
Four felt perfect in terms of not having anyone miss out on a chance to participate while also allowing for efficient gameplay.
Not scary
No scares other than my wife screaming whenever the room guide engaged with us
Not scary
No scares other than my wife screaming whenever the room guide engaged with us
14
Didn’t test it with kids but as a parent of a 10 and 14 year old, I think it’s a little too complex for any kid that has not done a few rooms.
14
Didn’t test it with kids but as a parent of a 10 and 14 year old, I think it’s a little too complex for any kid that has not done a few rooms.
No
No
Yes
Yes
Somewhat
Minor. Go through a crawl space, climb stairs, go down slide.
Somewhat
Minor. Go through a crawl space, climb stairs, go down slide.
There’s a winding staircase and a slide- I’m not sure what accommodations are available.
There’s a winding staircase and a slide- I’m not sure what accommodations are available.
Yes
Yes
Easy
Easy
Yes
Yes
c
136 escape rooms
Every room these guys do is fantastic and this one is no exception. The theme is fun (albeit less immersive than some of their other rooms) and the puzzles are well thought-out. There was one puzzle that was a little finicky (we knew what to do, it just wasn't happening) but that's my only real complaint. We did this room with two people and had about 20 minutes left to go when we finished. If you've done a lot of rooms, you may find this one a bit on the easier side (we didn't need any hints which is pretty rare for us) but still absolutely worth a go. There will be some physical activity in this room!
No
Easy
High tech
3
Not scary
12
No
Yes
Somewhat
Yes
Easy
Yes

216 escape rooms
Like all of the best The Escape Ventures games, it is an all around fun game with decent puzzles, amazing set design, and of course really fun interactions with the game master. This game will have you exploring all of an Arctic research center, a location I never knew I needed to explore until after playing it. And I really mean ALL of an Arctic research center; this game has you cover a lot of ground with every room feeling very different from each other. The general story is fun and the character you (albeit, briefly) interact with is very entertaining, but there was another presence in the story that I wish showed up a lot more because they felt very tacked on. There was also one scene that looked beautiful but relied on really specific information in too large of a space. Other than that, I really have no issues with the game. It’s just a near-perfect 90 minute experience. TEV Ranking: 1. Orlando: Cornstalkers 2. Orlando: Arctic Storm 3. Port Charlotte: Phantom FIles 4. Port Charlotte: Click ‘N Glitch 5. Port Charlotte: Nightfall 6. Orlando: Bros for Life 7. Orlando: Neighborhood Watcher (gap in quality) 8. Puzzle Corp.: Secrets of the Swamp (they designed this) 9. Orlando: Satirical Miracle (gap in quality) 10. Orlando: Outage 11. Puzzle Corp.: Doomsday Disaster (they designed this)
Yes
Medium
Mechanical
3
Not scary
14
No
Yes
Somewhat
You could argue this is very physically active, but most of the physical activity is just in one section of the game. I think the most physical aspect could also potentially be bypassed, but this game isn’t accessible at all anyway.
Hard no on mobility issues.
Yes
Medium
Yes
There’s one physical interaction where you could technically hurt yourself easily but only if you’re being very dumb. This is why waivers exist.
189 escape rooms
A funny and well-executed concept. The creative environment and varied puzzles keep things engaging.
Yes

26 escape rooms
Great theming and great puzzles
Yes
Medium
High tech
4
Not scary
10
No
Yes
Somewhat
Yes
Easy