Unity

Unity

Positive (4 ratings)

  • Escape room
  • IRL

Mark as done to rate

Don't be fooled by its name! Jean-Yvon, LIVE Corp's artificial intelligence. is an amazing and unpredictable machine. Tested in our laboratories, its mission is to analyze our new human guinea pigs, YOU ! Recently, its software has become more and more unstable and no one has reached the end of its tests. Ready to take up the challenge ? The challenge concocted by Jean-Yvon promises to give you cold sweats . Solve a series of unexpected puzzles in record time and show our artificial intelligence that you are a worthy adversary!

  • 3-6
  • 60 mins
  • Variable
  • Not scary

Awards

Ratings

All ratings (4)

Positive

Gameplay
Positive
Atmosphere
Positive
Customer service
Positive

Reviews

@Mipatitos
Mipatitos

130 escape rooms

What an interesting game! This game was played in the English version, and it only seemed to hinder the game only a little bit. Definitely worth your time if in the area, especially for experienced escape room goers. Strengths- + The starting puzzle for this room was a communication puzzle so unlike anything I had ever done before, it requires EXTREME levels of communication and patience. But it was super satisfying to slowly complete it. + That same communication puzzle was so daunting, but it was broken up into 3 parts to make it feel like you were progressing. + You are allowed to bypass the first communication puzzle if you spend longer than 25 minutes on it, so you can play the rest of the game. + The transition scenes and ending added drama and excitement! + The set was sleek and contrasting Areas to Improve/Mixed Feelings - The game master did well speaking English, but we might’ve missed important briefing information that could’ve helped us in the first part of the room, and the story ended up being a little more blurry than it should’ve. - Tons of red herrings in the latter portion of the room (the only part that plays as a traditional escape room) - One of the final puzzles had extremely precise tech that didn’t fully work, and we didn’t need to fully solve the puzzle but we didn’t know it at the time. - There were no “push to exit doors”, you were actually locked in. Bad for fire safety.

  • store/u/7e34418d-d3a3-40f8-9c87-f0f35b06bd27_133.jpg
Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Hard

Game tech

High tech

Ideal number of players

3

Scary

Not scary

Minimum age

12

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Limited

Safety

I’m not sure if there were fire safety measures in place!

May 19, 2026

Showing result 1 of 1

Loading...