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Permanently Closed - As part of the Big Pharma Exploration Treaty of New Earth, PharmaCorp Galactic Holdings deployed a research crew aboard the Archimedes, a Class 7 Research Station, to a planet called Epsilon Indi. This routine terraforming viability survey was operating successfully until a few weeks ago, when PharmaCorp stopped receiving transmissions. Your primary objective is to travel to Epsilon Indi and search the Archimedes for the missing crew. An Ailment Alleviator Mk.12 will be provided for any medical requirements. In the unfortunate event that you do not find the crew alive, you must perform recovery operations. While aboard the Archimedes, you are to transmit any remaining research from the crew as their findings are extremely important to the Terraforming Expedition.
All ratings (31)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
474 escape rooms
Space ship sets are hard to pull off well, and this game fell into that trap. The setting was sparse, and way too many of the puzzles in this room were done via touch-screen.
97 escape rooms
Very immersive, great story, different type of escape room. More high tech than most. Wish there were more puzzles.
Yes
Medium
High tech
4
Not scary
10
No
No
Not at all
Yes
Easy
37 escape rooms
We have been waiting for this room since Covid and it’s finally here. This story really makes you feel immersed in the story and that’s very unique.
No
179 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
195 escape rooms
Ugh, I wish there was a meh option on Morty because this room had some cool elements, and some really not cool elements. I play tested it, and recently came back to play the 1.0 version, with little other than some set dressings having changed. Good: atmosphere, soundtrack, set design Bad: Puzzles, Over reliance on story over gameplay, some elements of the set.
The flow of the room was completely linear, and it wasn’t always the clearest what went where. However, the worst offender was that gameplay stopped so you all could gather around and watch story videos that took several minutes and added nothing to gameplay, but were mandatory to watch since the game completely stops when videos play.
The set design is simultaneously really impressive and not at the same time. There are elements present that at first glance, are really cool, but don’t hold up to a closer or longer inspection.
The owners are really cool people, and both times I played were there and were very inviting
Yes
Yes, but not necessarily in a good way. It didn’t feel very escape room like, it was a lot more of an experience, and only a decent one at that.
It was almost all story, to the point of pausing gameplay to watch several minute long videos that have nothing to do with gameplay.
Medium
Both times I played we had approximately 25, and 15 minutes remaining respectively
High tech
There are 0 locks, which is nice, but it also means half of the puzzles are done on tablets and are fairly basic.
4
Not scary
6
Yes
There was a bug with one of the game programs on the tablet, and the entry door wasn’t working, but the owner was really sorry about it and was trying to fix it when we got there.
No
Not at all
Yes
Medium
58 escape rooms
Awesome experience to be able to beta test the room. Even without the full experience it was a lot of fun and look forward to seeing it built out later this year.
It was a beta test but looking forward to seeing what is changed and added
They do a fantastic job with making it immersive (hence their name)
Fantastic staff. Really enjoy talking with them.
Somewhat
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