Mark as done to rate
It’s 1926 and the US is in the midst of prohibition. You find yourself in front of a flower shop, which looks about as innocuous as they come. But is it all that it seems? Is this one of those speakeasies you’ve heard so much about? And do you have what it takes to go inside?
All ratings (81)
Mostly positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive
42 escape rooms
I love that this escape room had multiple puzzles that could be worked on at the same time, and isn't super linear. Pretty interactive design, which we loved!
No
Hard
Mechanical
4
Not scary
No
No
Not at all
Yes
Medium
12 escape rooms
It was a fun room! Game master was great. We went for the birthday of one of our team members and they will hide presents in the room. You can either bring your own or purchase one through them. Overall, super neat game!
Yes
Medium
5
Not scary
8
No
No
Not at all
Yes
Medium
18 escape rooms
Let’s start positive, the rooms clean, modern, and intentional. The puzzles, while not memorable or mindblowing, are fun enough. The staff was top notch. Now that that’s out of the way, oh no, not another speakeasy. You know the deal, find the recipe, mix the drink, do the thing. A solid, if a little forgettable escape room
High tech
59 escape rooms
Nicd set design- a lot of fiddly looking at details of set elements to match a chart.
45 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
41 escape rooms
Atmosphere was great the rest of the game was fine to boring and occasionally requiring leaps in logic that are not hinted at at all
21 escape rooms
We did not get the room to ourselves. Switch’s up game play with folks you don’t know.
233 escape rooms
Not my favorite room at this location/company. Things didn't flow very well and we didn't even know we had beaten the room because there was no visual or audible cues to tell us something happened. Pieces of the room were showing their age and few of the puzzles were not very user-friendly.
Mechanical
6
128 escape rooms
The logic on some of the puzzles was unintuitive at times and one early puzzle was outright broken. The GM had to come into the room and give us the answer because the puzzles in the room was straight up wrong.
Not scary
49 escape rooms
Definitely the best room at EscapeWorks. It’s a typical speakeasy room, but it definitely stands out when compared to the other games.
No
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“One late game open was a fun reveal that brought us somewhere unexpected.“