B
Barninator
14 escape rooms
Loved the atmosphere. Without using obvious technologies like screens to make us feel immersed, the set was instead built with wood and props that instantly put us in the scene. A few puzzles we knew how to complete got difficult due to problems with the room and physical components themselves. For example, a device that had specific instructions to read, but then more updated instructions that our host had to provide on the clue screen. Some clues that were physically worn to the point of unreadability. And locks that you have no way of knowing where to face the numbers/letters of the code you're using to open them. I genuinely loved the immersive nature of the place, and while puzzles in general seemed pretty randomly planted with little story cohesion, they were smart and quite varied in type.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Medium
Game tech
Mechanical
Ideal number of players
3
Anything above 4 might start to get unengaging and cramped.
Scary
Not scary
The scariest/spookiest aspect was a twilight mood in the woods. Nothing scary there except the dimness of the lighting.
Youngest in group
21+
Minimum age
7
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Medium
Safety
Yes








