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Permanently Closed - You are at the enchanted kingdom and you need to own wits and wisdom to navigate this magical kingdom and complete the quest. Play it right to win it.
All ratings (29)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
20 escape rooms
This room was very cool and inventive with good decor in the different areas. Mars was a great host and made the experience even more enjoyable. We got stuck at the last puzzle and were close when time ran out. As others said there were some elements that just weren't intuitive and a couple of blatant red herrings that wasted time. We can all debate about whether that is good or bad game design, but it certainly ate up minutes where clues that synced up painted a different picture than what was supposed to actually be happening. There were some really amazing looking props and great cyphers and such so much more good than bad. I loved about 85% of this room. Overall though it was very enjoyable - a couple of small edits to remove the red herrings and clean up the story this would have been a LOVE instead of just a really like.
While not the best I have ever seen, for the Triangle it was really good. Wish they could have integrated/hidden some of the lock boxes hanging on the wall just a bit better.
Mars was such a great host. They were very clear and helpful with clues.
Yes
It was interesting, and some of the props were really nicely done.
Loved the flow of the story - I think some of it got lost - it would have been nice to have the clues follow the story. Just bits of narrative to tie it back and remind us of the plot would have made it all feel very cohesive. Having written bits of clue would take it from being just well themed to truly immersive.
Hard
I'm only saying hard because the individual puzzles were not hard, but the intuition and storytelling to lead from puzzle to puzzle made it feel more hard than it actually was. I also think two red herrings in particular are actually hurting rather than just making it challenging.
Mechanical
4
A couple more people may have made it a bit easier to break up but we usually weren't lacking manpower it was being stuck at a choke point like the cryptex and just handing it around and telling everyone else they were probably doing it wrong
Not scary
12
No
It was in GREAT condition.
No
Not at all
I am guessing someone with a walker or wheelchair can fit through the passage. Tere is one clue that isn't good for color blind people,
Yes
Easy
47 escape rooms
Lots of lock boxes and the clues were really just “oh here’s a number” rather than genuine puzzles. The theming was fairly good. GM was very nice!
Lots and lots of lock boxes with a lot of “oh look, a number, find the right box to put it in” so not our favorite kind of puzzles.
Medium
171 escape rooms
I really liked about 90% of this room. The theming and set decorations were great and there were some really fun and unique puzzles! Unfortunately, there were also a few puzzles that were super frustrating. My major concern was the final puzzle. Even the game guide had trouble explaining how it was supposed to work post-game and had to go back to the office to remind themself of the answer. And when we gave feedback on *why* it was so confusing as constructed, the reaction was pretty dismissive. (Otherwise, the game guide was great!). It should be said we were playing as a team of two and larger groups might have better luck figuring everything thing out in the given time. As I said, there were a lot of excellent elements about this room and company, and I would definitely give one of their other rooms a try if I were in the area again.
12
Nothing not child-friendly in the content, but the puzzles were tough. Children should have experience and/or experienced "grown-ups" on their team.
No
No
Not at all
Some puzzles required color perception and tactile tracing
Yes
Easy
40 escape rooms
7.5/10 A great themed room by BCE, and probably the best themed puzzles of ones I've done there. Some cute and clever puzzles and theming that I really enjoyed. Most were intuitive, but as others have mentioned there is a specific unintuitive puzzle that we brute forced our way through, which doesn't always leave a good feeling.
Still remember one puzzle in particular for just being so cute and clever. It wasn't anything amazing, but it definitely left an impression!
No
Rather run-of-the-mill puzzle wise, but it was still a good assortment. Nothing groundbreaking, but it was fun.
Easy
Mechanical
3
Not scary
8
No
No
Not at all
Yes
Easy
84 escape rooms
We enjoyed this room. The theme is very immersive and it had several challenging puzzles and clues.
Yes
Medium
High tech
4
Not scary
10
No
No
Somewhat
It could be challenging for anyone with visual challenges
Yes
Easy
238 escape rooms
Super adorable! Good mix of gen 1 and gen 2 puzzles. Amazing game master, Gavin. Beautiful decor. Lots of puzzles so definitely more for enthusiasts and fast paced groups. Everything made sense! Lots of memorable puzzles to make this room stand out.
Gavin is super friendly and pays great attention to your game!
No
265 escape rooms
One of our favorite companies in Durham. We liked this room while it has some tech, there were also locks. Overall fun and flowed well. Would recommend.
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