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Master Diaphugius is the greatest name in wizardry in a handful of generations, and he selected you to be his apprentices. You’ve survived alchemical mishaps, recovered from embarrassing transmutations, and braved quests for all manner of exotic ingredients (not to mention the countless runs for tea leaves). But all those headaches, the long nights, and the singed eyebrows have brought you to this ... your final test. Diaphugius has left you alone in his tower with a single mission. His favorite familiar, the cat Mikla, has gone missing. You have been given one hour. If you can find her before your master returns, he will give you your very own spellbook and the title of ... Assistant Wizard!
All ratings (91)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
17 escape rooms
This was a fun and quirky room that perfectly matched the wizard theme! We finished it with two people, and the room’s mostly linear design makes it a great choice for escape room newbies. Our game master, Jenna, was fantastic—super patient and quick to provide helpful clues when we needed them.
2
96 escape rooms
Great atmosphere for an escape room. There are a lot of tech usages in this room, making the puzzles fun to do and adding to the whimsical nature. The tech is well implemeted and probably the most tech usage out of the rooms at this location. Story is pretty good. Overall the room is a bit more difficult than the other rooms here I would say, but most of the difficulty comes from the second room, ramping up the difficulty significantly over the first room. Once again shout out to our game masters Jenna, Jonathan, and Flavio.
Yes
Medium
High tech
Not scary
No
No
Not at all
Yes
Medium
114 escape rooms
Require me to use a wand to solve your wizardy puzzle and you've instantly scored bonus points. Loved the immersive set and the puzzles were a good challenge for us. Another top notch set from PanIQ with perfect sound effects and lighting for ambience. Also, house points to Jenna for being a great GM!
55 escape rooms
Super fun! Lizzie was very helpful and nice! Great production design and fun puzzles to solve too! Highly recommend!
157 escape rooms
This room was super immersive! The puzzles were really unique and integrated with the room/theme really well! We had 3 experienced players, there was enough for everyone to do but it wasn’t super challenging. Kylie was a wonderful game master and Jenna was super helpful with rebooking us for the second room that we did afterword!
8 escape rooms
Overall great room and story design. Puzzles were creative and interactive for the whole group. Wanda was one of the best details!
Storyline was great and very wizardry
A+ all around
No
1 escape room
Great escape room with really good use of props.
No
8 escape rooms
It was very fun! Jenna was our game master. We had a group where everyone has done a room before. We enjoyed the teamwork required for this room.
28 escape rooms
Step into this Gen 3 escape room where you're not just solving puzzles—you're becoming a wizard! No more fumbling with locks; instead, get ready for a magical journey filled with enchanting challenges. Sure, I wished there were more mind-bending moments or surprises hidden in the rooms. But hey, the puzzles are just the right mix of challenging and doable. And let's talk about those wands! They're not just for show; they're your ticket to unlocking the magic woven into every puzzle. How cool is that? Oh, and shoutout to the hosts—they're like the Dumbledore and McGonagall of escape rooms. Super sweet and always ready to sprinkle a little extra magic on your adventure!
Medium
High tech
Not scary
Not at all
7 escape rooms
5/5 this happened to me in a dream but Jenna wasn’t there to help like this time around so that was much better…