Mostly positive (63 ratings)
Mark as done to rate
You are world-renowned Detective Hercule Poirot, aboard the famous Orient Express. You have just solved the murder of Mr Ratchet, the man found stabbed to death in his cabin after being proved guilty of abducting and killing a young child - Daisy Armstrong - the daughter of a WW1 hero. However, just as you are preparing to deliver your verdict, new evidence reveals one of the passengers aboard the train has a much more deadly plan. Your objective is simple - find the potential killer and repair the brake lines to stop the train. Failure means certain death for all, while success means solving the most famous crime in history, and saving everyone aboard. Solve the riddles and puzzles, gather the evidence and catch the murderer before it’s too late! Do you have what it takes to save all the lives on-board? Time is of the essence!
All ratings (63)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
80 escape rooms
So unfortunately this room was marred by a lack of proper reset from the crew here. Trains are a good spot for an escape room to take place so my group was excited going in. However, the first puzzle took us 15 minutes and that does not happen to us - we are experienced players and knew we had spent an abnormal amount of time on one puzzle. We were prompted with a clue (another pet peeve of ours; don’t give us a clue unless we ask for one) and made it to the next room. There we find pieces of the overarching puzzle and a paper we realized WOULD’VE helped us in the first room. Essentially two papers had swapped places and we looked stupid just because we didn’t have the information that would’ve helped us in the first place. We hate being the people to complain too, but even after the game bringing it up to the GM seemed moot as they brushed it off with a half-hearted ‘sorry’ and led us on our way. The experience wasn’t terrible but for our second Escapology room, they started to feel formulaic and detached compared to the ground-up escape rooms feel.
No
Hard
High tech
Not scary
Yes
No
Not at all
Yes
Easy
167 escape rooms
For the room itself, you are the great detective charged with solving yet another case. Watching the movie right before hand helps with the theme of everything. The puzzles felt different and overall flowed together. The gamemaster led us astray a few times with hint giving, and we had one button that broke on us but we still managed to escape by the end of it all.
Not scary
Yes
90 escape rooms
Escapology has been typically high budget, poor design, beginner-level gameplay, but this room did a pretty decent job of creating challenging puzzles that utilizes a little more thinking and followed along with the theme of being on the orient express. This was noted as their most difficult room in this location
No
Hard
Mechanical
Not scary
TW: murder/blood, alcohol
No
No
Not at all
Yes
Easy
at the Northridge mall
140 escape rooms
Straightforward linear room. Puzzles were fun but won't challenge the very experienced room fans. Still, we were told this was the hardest of their rooms. We escaped as a team of 2 and I was entertained the whole way through so that puts it in the happy box for me!
No
Straightforward linear plot... but I don't know if we ever solved the murder? We did get out though, lol.
Medium
Mechanical
3
Did it with 2. Small space wouldn't do with more than 4. Unless they're tiny people. All the tiny people then!
Not scary
Yes
We escaped in time but the video played that we didn't. Small bummer!
No
Not at all
Yes
Big mall. It's right outside so no need to enter.
Easy
Mall parking. I guess be prepared round Christmas.
85 escape rooms
One of this locations toughest rooms, good amount of puzzles that require some careful thinking and problem solving. Good with four people.
Good flow
Not scary
29 escape rooms
The theming was gorgeous! Props were high quality. Puzzles were challenging but cool once you learn how to do it. We got plenty of hints but I’m glad because I wanted to finish it.
It did mostly. We only had 3 of us which made it harder but less chaotic.
Theming was probably one of the best I’ve seen. Really great props!
Best game masters!
No
170 escape rooms
Our recent experience left me with mixed feelings. While the room itself offered stellar storytelling and high production, it fell short in certain areas, resulting in a lukewarm overall impression. Upon entering the room, I could not help but appreciate the effort put into the ambiance. The train compartment exuded the vintage charm. However, my initial excitement began to wane as the puzzles unfolded. One of our buttons was broken and we alerted the game master that we could not complete the puzzle because the buttons could not be pressed. One of our team members had to leave the room to get their attention after multiple attempts to communicate with them through the video. This took about five minutes of our time, from the time we started communicating that the button was broken to the time that another staff member came in to rectify the sitauation, so that felt frustrating. The puzzles were coherent and leaned more into the push-lever element - with a lot more reading. It was your classic whodunit where you need to figure out the murder weapon, the opportunity, and the motive. Once you solve a puzzle, something else will open. A consistent drawback for us were the clues given by the game master. Unlike my other escape room experiences, where the game master's guidance can enhance the experience, our encounter here was notably lacking. We asked for a clue and we were given a clue that was not helpful at all. We had to exhaust our three clues, because the first clues were not helpful and our game master only realized that we had the puzzles solved after all. Overall, this esape room offers a decent diversion for those seeking a casual puzzle-solving experience. If you are a fan of Agatha Christie, you should check it out!
Mechanical
Not scary
114 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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