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Permanently Closed - You wake up in chaos. A viral fungal specimen has contaminated the black site facility that you find yourself in. And it's watching you. It's already infected you. You feel the spores eating away at your sense of self. Already you've forgotten who you are, how you got here, and what your purpose in these labs were. All you know is that there is a serum that can save you. Can you synthesize a cure and escape the labs before you join... THE HIVEMIND
86 escape rooms
I really don't feel motivated to write this review because it doesn't meet my expectations for an escape room at all. Usually, I don’t want to give a negative review, as I understand that designing and implementing an escape room requires a lot of effort and dedication. The most innovative aspect might be the hint system, which was designed as an AI chat system that provides hints and tells you what to do next. Overall, from the environment setting, puzzle variety, fun factor, and playability, to even the storyline, it's not as good as their first alien-themed escape room. The initial impression of the scene was dark and decrepit, aiming to create a post-apocalyptic feel with very limited lighting and black fungus crawling everywhere. It was very roughly done, lacking in detail. The game had several crawl-through tunnels, possibly to add some fun, but I didn’t crawl. I walked through the door. All the rooms opened up early, each furnished similarly, with almost no sound or light effects. The entire escape room was very boring, with almost no images or videos in the scenes, and the puzzles consisted entirely of text, text, and more text... There were many cool-looking props that I thought would play a major role, and I was quite looking forward to some puzzles involving them, but they ended up not being used by the end... Perhaps our progress was too slow, in the end, the game master came in and led us through the last puzzle, quickly showing us another ending that seemed more interesting than ours. A cliché story about a fungal infection and finding a cure, it was a very roughly made escape room that didn't consider the player experience. My finger got scratched during the game and started to bleed, the game master was nice and gave me a bandage.
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