Mark as done to rate
You’re the new recruits the guys plucked from the city, to accompany the transport containing a cure for the zombie outbreak, right? …right? Well, it’s fine if you’re not competent. Your one job is to guard the ingredients and the cure synthesiser with your life like the cannon fodder… uh, brave survivors, that you are! It should be an easy first mission, all you need to do is hop into the transport and ensure everything gets to the outpost. You’ll probably be in the 0.05% of rookies who return. Just don’t get infected along the way, and you should be just fine*. *The team makes zero promises about this. Join us on an absurdist horror romp through a post-apocalyptic world. Why not laugh in the face of infectious spores, and zombies who want to eat your face? This is also a great introduction to escape rooms for new players, as a linear game with a focus on more traditional puzzles. This game was created in collaboration with Brodie Fairall and with assistance from Logan Skiles. Voices by Brodie Fairall, Simon Arthur, Bill Sunderland, Leanne Yong, Aaron Hooper.
All (84)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
67 escape rooms
We had an amazing gamemaster with Croz. A unique gameplay with the interaction with the game master and use of communication
Great atmosphere
Croz is a legend
71 escape rooms
Great Room! Nikki was fun to work with! Nice story, nice setting, a lot of twists and turns involved, puzzles are quite easy, but I like how with every one of their rooms the GM is heavily involved and you constantly check back on them. Opening monologue to explain everything is a bit too long, I feel like there could be a couple things left out as you don‘t really need them to solve the room. Otherwise a great concept and design and we liked it like all their rooms.
26 escape rooms
Game master was very involved through out the room and was constantly bantering with the group. Puzzles were good and used a lot of concepts other rooms don't do.
34 escape rooms
Completed End of the Road with 2 people and finished in just under an hour (with a time limit of 75 mins). This was such a fantastic experience, can’t recommend enough; I would say it’s one of my top 3 escape room experiences. It was very immersive, the GM was an excellent in-character narrator and it was such an enjoyable and humorous experience. The puzzles were unique with a mix of different puzzles. The gameplay flowed very well and although it was multilinear, all the puzzles made sense. We enjoyed this room immensely and would highly recommend it! 10/10!!
13
34 escape rooms
Great room. Amazing atmosphere and game flow. Some nice twists to keep the interest up and I felt like I was under the pump the whole time. Gamemaster involvement is great and the game master feels like another player at times, even though they aren't even in the room with you. Puzzles were challenging enough with out leaving you bewildered. Recommend.
Not at all
60 escape rooms
This room felt like we had been transported to another world. The attention to detail and story line was phenomenal. The game master was involved throughout the game and spent some time at the end explaining the puzzles and design of this room. Can’t fault this one!!
Yes
Medium
High tech
4
Spooky
10
No
No
Not at all
Yes
Limited
85 escape rooms
This is a great room, even if you have done a fair few before, you'll see some things that you haven't found in other rooms. It reminded me a little bit of the Cipher room's, La Rebellion, just not quite as slickly done. Still worth your time and money.
33 escape rooms
An incredible experience! Like with Next Level’s other rooms, it was immersive and lots of fun puzzles. Croz was an brilliant games master
Croz was the game master with the mostest!!
17 escape rooms
It was a super fun and well designed zoom. I love the collaboration tasks in this room and the storyline as well as the game master are just perfect.
7 escape rooms
Excellent experience, game master Brody made it over the top as well, so impressed how he stayed in character the whole time, it really helped us enjoy the room
High tech
High tech