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Your humble spaceship is blindsided by a ferocious and hungry black hole. If it’s not stopped within the hour, the entire solar system will be consumed! Your only hope is a nearby space station harboring antimatter to blow the black hole (and everything around it) to smithereens! Feed the antimatter to the black hole to end its rampage and save the solar system!
15 escape rooms
Incredibly high tech room, professional quality design, compelling story line that aligned very well with the puzzles.
163 escape rooms
I’d like to start off by saying that we had a great experience. This being my groups third TEG location, it was probably my favorite just because of our game master and how nice all of the staff were to us. The game itself, has some issues. The clue system was a little broken for us and would sometimes give us clues for things we’ve already worked on or already knew how to do. There were some things that were clearly bypassed for us because they were not operational. The in game audio also just stopped working after about 35 minutes had passed. A really good game, and a very fun concept, just looks like it needs a bit of maintenance.
9 escape rooms
This game was amazing! You know a game is going to be good when a rival escape room owner RECOMMENDS this room to you after playing their game. The “set” and puzzle designs are incredible and really help with the immersion. Jokes aside, by the time I’m in the second room I’m fully convinced I’m in space on a ship. Then the last room, though nearly impossible with 2 people, was a fun and exciting conclusion to end the game. As I said, with 2 people, especially if they’re short, it may not be possible (see photo below). But by the grace of God, and my grandfather’s genetics, I was able to extend myself like Mr. Fantastic to allow us to escape within the last minute. The puzzles can a bit tricky, but it’s more so due to overthinking than pure difficulty. Overall, I’d highly suggest giving this room a try!
77 escape rooms
Another great room from The Escape Game. Two of us completed the room with about five minutes to spare. We liked the puzzles starting with the video-game style opener. One minor malfunction slowed us slightly, and a couple of puzzles seemed to go on too long after we figured them out. Especially with two people, a couple of these took a lot of back and forth, when it would have gone faster with more hands. Minor drawbacks to an otherwise great room.
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