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Your humble spaceship is blindsided by a ferocious and hungry black hole. If it’s not stopped within the hour, the entire solar system will be consumed! Your only hope is a nearby space station harboring antimatter to blow the black hole (and everything around it) to smithereens! Feed the antimatter to the black hole to end its rampage and save the solar system!
241 escape rooms
The three of us had fun. :) It was a good first escape game for my boyfriend’s brother.
63 escape rooms
Beam us up Scotty! Or should we say wake up Hermes! Each part of the space crew plays a critical role in destroying the black hole. There are two parts of this room that really blew our mind that have to do with foil and a voice recorder. The puzzle in the last room is a dexterity puzzle that takes a lot of coordination. Enjoy the mission because not all of you will live to escape. Colton was our game master and he was the best!
Medium
15 escape rooms
Incredibly high tech room, professional quality design, compelling story line that aligned very well with the puzzles.
Clear enough directions that followed the storyline, only 2 locks and the rest was novel tech puzzles.
Total pro quality set design.
Yes
Medium
Couple of tricky spots, and requires pretty tight coordination of at least 4 ppls.
High tech
Super high tech - highest I’ve ever seen by quite a ways.
4
There are a couple of places that require up to 4 people in different places. Would have been very slow to have to move back and forth between them.
Not scary
9
Yes
One cabinet opened without the tool intended to make it open - we had the tool at the time so it didn’t disrupt gameplay.
No
Somewhat
Would have been a lot of running around for fewer than 4 players
I think it would have been ok, but one or two of the interactive elements would probably not have been visible from a chair
Yes
Medium
Expensive parking - was like $18
171 escape rooms
I’d like to start off by saying that we had a great experience. This being my groups third TEG location, it was probably my favorite just because of our game master and how nice all of the staff were to us. The game itself, has some issues. The clue system was a little broken for us and would sometimes give us clues for things we’ve already worked on or already knew how to do. There were some things that were clearly bypassed for us because they were not operational. The in game audio also just stopped working after about 35 minutes had passed. A really good game, and a very fun concept, just looks like it needs a bit of maintenance.
Lots of cool and unique puzzles!
Very meticulous and polished design. If the audio wouldn’t have cut out halfway through the game it would’ve felt like you were in a real space ship.
Our game master was one of the most friendly escape room staff we’ve ever met. She was so personable and nice to us.
Medium
High tech
Yes
It’s a very tech heavy game and there were clearly components that were not operational and things we skipped. Several things were seemingly solved for us and there were things that we did do correctly that just didn’t work.
9 escape rooms
This game was amazing! You know a game is going to be good when a rival escape room owner RECOMMENDS this room to you after playing their game. The “set” and puzzle designs are incredible and really help with the immersion. Jokes aside, by the time I’m in the second room I’m fully convinced I’m in space on a ship. Then the last room, though nearly impossible with 2 people, was a fun and exciting conclusion to end the game. As I said, with 2 people, especially if they’re short, it may not be possible (see photo below). But by the grace of God, and my grandfather’s genetics, I was able to extend myself like Mr. Fantastic to allow us to escape within the last minute. The puzzles can a bit tricky, but it’s more so due to overthinking than pure difficulty. Overall, I’d highly suggest giving this room a try!
10
79 escape rooms
Another great room from The Escape Game. Two of us completed the room with about five minutes to spare. We liked the puzzles starting with the video-game style opener. One minor malfunction slowed us slightly, and a couple of puzzles seemed to go on too long after we figured them out. Especially with two people, a couple of these took a lot of back and forth, when it would have gone faster with more hands. Minor drawbacks to an otherwise great room.
Yes
Medium
High tech
4
Not scary
Yes
A water dispenser wasn’t working and cost us a few minutes until it was triggered.
No
Very
Yes
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