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Dr. Walter Brandt is a high-ranking chemical weapons specialist for the United States government, part of a secret department that is only recognized by a series of mysterious numbers and letters. He has been developing powerful viruses capable of eradicating enemy forces with swift pace and deadly accuracy. Foreign powers have noted Dr. Brandt's work and have recruited him to develop a powerful virus capable of killing their enemies in hours. He has gone rogue and has become a threat to the US and potentially the entire human race. You are a team of scientists investigating Dr. Brandt's abandoned laboratory. You've been tasked with finding the only known antidote to virus TS-51 before it gets passed into enemy hands. However, during the investigation a clumsy member of your team bumps into a shelf, sending vials of the highly contagious virus crashing to the ground. One of them breaks and sends plumes of deadly vapor into the air. Immediately, everyone is infected but that isn't your biggest problem. The chemical detection sensor has picked up the threat and shut down the facility. Total decontamination will begin in 60 minutes (eliminating all biological organisms inside)! Your only chance of survival is to scour Dr. Brandt’s laboratory to find the antidote. He has hidden it from the government through a series of riddles, puzzles, and codes that only the smartest can figure out. If you do not find the security override code and antidote within 1 hour the facility will self-destruct, and there will be no escape. Rely on your team, intellect, and keen sense of observation to solve the riddles and unlock the secrets to find the antidote and to escape the facility. Time is of the essence. Do you have what it takes to defeat Dr. Brandt and save yourselves and the World from destructive chemical warfare?
48 escape rooms
I enjoyed this room! The decorations and puzzles were in theme and in good condition. This was my 35th escape room (30W - 5L) so I still consider myself a bit of a newbie. I played with five other players with similar stats ranging in age from 11 to 58. I think we received one hint (but really it just took a different set of eyes sorting the puzzle) so I would rate the difficulty of the room on the hard side of medium. We finished with 10:59 remaining. A group of four scientific sleuths would probably be ideal. This was our fourth Escapology Carlsbad room and we are very excited to try three more rooms this week. The Escapology employees are amazing.
I liked the room, it was fun! The final puzzle was definitely new for me and I'm glad I had a science major playing with me because after it was solved, I was like, "ummm... what?..." (but in a good way)
The set design was in theme and very well done. It was an immersive experience and fun to play.
The Escapology Carlsbad employees are awesome. They are super-friendly, accommodating, and funny.
Yes
I like the science theme! I really like that my STEM kid solved the final puzzle by understanding what the game creator was going for while I was still scratching my head - lol.
The decorations and puzzles were all in theme. To be honest, I don't really listen to the story beyond knowing that it is science themed. But the rest of my group was listening attentively and liked the story.
Medium
As mentioned above, this was my 35th escape room (30W - 5L) so I still consider myself a bit of a newbie. I played with five other players with similar stats ranging in age from 11 to 58. I would rank this on the hard side of medium. I think four players would be ideal for this game.
High tech
There were elements of both tech and mechanical in the room, but probably slightly more tech. I usually like mechanical, but definitely enjoyed the room.
4
We played as a group of six so sometimes one or two players were just observing. Four players would probably be ideal (depending on experience) but the room is large enough to accommodate more.
Not scary
We don't play scary rooms.
10
I think this room is geared more towards adults and older kids. The science theme is great but I think tweens might enjoy the Pirate, Scooby Doo and Lost City rooms more.
No
I feel like everything was in great condition. However, there was either one red herring or we skipped a puzzle (I forgot to ask about it at the end).
No
No live actors, thank goodness.
Somewhat
There was lots of walking around and the usual high energy, but nothing exhausting.
I think the room is large enough for a wheelchair, but there are puzzles and clues that require visual, color, and auditory ability.
Yes
It is in a mall.
Easy
There is plenty of mall parking (and places to eat if you're playing multiple games with time to kill between rooms)
19 escape rooms
Rooms were fairly bare, it wasn’t really clear what you were supposed to do. Definitely one of the least favorite rooms we’ve done.
No
Not difficult but no flow to the puzzles
Not scary
No
No
Yes
Easy
3 escape rooms
Great escape room. Puzzles were solid. Starts off with a riddle so hopefully you're good with riddles!
Very
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