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"Hook" Carpenter is a charismatic and resourceful crook. Ten years ago, he was betrayed, forcing him to go undercover. Now he's back and he's looking for revenge. He's already found a team in the jazz singer Alice and the hacker Fly; now the preparations start: Blueprints need to be stolen, computers need to be hacked, and people need to be conned. The day of the biggest heist of the century moves closer and closer ... and it looks like the team will need a hack of a plan. Are you clever enough? Find out in Cantaloop Book 2 - an INTERACTIVE adventure book.