This room was so much fun! It was incredibly immersive with puzzles that fit intuitively into the room. The GM was great (aka, he was funny and didn’t hover). My only complaint was how dark the room was, requiring lanterns, but everything was easy to read. :)
There was a variety of puzzles that all fit so well with the concepts of the room. Everything flowed very well, and we always had direction of what to do next, even when we got stuck.
We were in ancient Egypt! The room looked fantastic and was cohesive.
Everyone was kind, the GM was funny, and asked if we wanted a nudge to get started. When we said no, he respected our wishes to let us work and didn’t give us an unwanted hint. In my book, that’s a big win.
Particularly interesting or different
Yes
Every element worked so well together. I’m a big fan of immersive rooms.
Lovely concept for the whole building (I won’t spoil it ;) that was held up by the excellent props and set design.
Medium level puzzles, but there was a clear directives that we could consult whenever we wished. With the easy directions, this turned it into an easy room for us. Great beginner room.
Physically active
Not at all
Accessibility
To enter the building, you have to climb two flights of stairs. Also, every room is very dark and you’re given lanterns to see, so that could very much be an issue for someone.