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You are struck in the sorcerer’s sanctum at the great magician’s house! Will you and your team pass the crucial puzzles in order to escape the spell in time?
All ratings (202)
Very positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive
33 escape rooms
Even my least favorite omescape rooms are pretty solid rooms, but yeah, this one is probably my least favorite. I thought the split at the beginning didn’t really add anything interesting to the experience, and in particular disliked one of the puzzles in the last room (or maybe I’m just dumb idk). Still pretty fun though.
444 escape rooms
Kingdom of Cats: Trapped in a kingdom of felines, we were compelled to compete in a tournament to crown the wisest cat in the kingdom. The only way to escape perpetual imprisonment was to compete alongside our feline friends. Dark Altar: We found ourselves trapped inside the Copenheimer Museum where an archaeology obsessed collector had initiated a dark ritual. Our goal was to work our way through the museum to discover and stop the ritual. Joker's Asylum: A maniacal Joker was locked away in an asylum after a tragic incident at the circus. The Joker had escaped. We were tasked with discovering the Joker's secrets and escaping the asylum. Pandemic Zero: A super virus has sickened the city. We must break into the lab and finish work on the cure. Pros: The physical layout of Omescape from the waiting area to the game-play areas is clean, orderly and visually appealing. The puzzles are mostly linear, less about searching and more about thinking critically. Set-design is appealing and clearly tied to the overarching storyline. The games are scaled at different difficulty levels and geared toward different group sizes. Game moderators can be helpful and willing to provide assistance if asked. Cons: The puzzles in their rooms tend to be geometrical or symbol-based. We found the puzzles quite complex in all three games and extremely difficult to solve without assistance from the game masters. Scaling of the puzzles within each individual game could have helped us with the puzzle-solving process. Overall, we find their games overly complex. The friendliness of the game masters and their willingness to offer relevant clues helped prevent frustration and a complete mental melt-down of players.
3
32 escape rooms
Fun experience. Group was split up into two in the beginning. It could have had more puzzles since it didn’t seem like it makes a difference as the story plot line was telling it. Some puzzles were unintuitive especially the last puzzle.
17 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
43 escape rooms
The group started off split up - by the time we joined the rest of the group, it felt like we were playing catch up and missed a number of puzzles. There was also lots of reading.
55 escape rooms
The room had a great atmosphere and lots of fun props. Unfortunately, some of the puzzles were unintuitive and I wouldn’t have solved them even given infinite amount of time. The puzzles in the last room were also kind of random and there was difficulty triggering them given mechanics sensitivity. It was an ok room but not one I would readily recommend
High tech
233 escape rooms
Not my favorite room from this escape room company. The final room's puzzles did not make much sense to me and we lost quite a bit of time to a puzzle not working properly.
Hard
Yes
290 escape rooms
Another solid room at Omescape San Jose. Would play with a group of 4. Great use of space
77 escape rooms
When you have a group with good communication you can’t go wrong with this room
25 escape rooms
My first Escape Room ever. Great GM, great room, still one of my favorites.