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You are the rangers of the North, who have been asked for help by the wizard Gandalf. While the respected Mr. Bilbo Baggins and the honorable dwarves are on their journey for treasure, you have been entrusted with an equally important task. Many adventures await you before you destroy an ancient artifact whose power can upset the balance between Good and Evil. The Third Age of Middle-Earth is coming to an end. Ancient Evil begins its awakening. One of the decisive factors in the fight will be the magic rings forged thousands of years ago by elven craftsmen and Sauron. The fate of most of the rings is known: three elven rings are carefully hidden, nine human rings have long served Evil, and the dwarven rings are lost or captured by the Enemy. The One has disappeared. But one day, Gandalf and Thorin decided to go on a trip to the Lonely Mountain: kill the dragon, return the treasures, and restore the kingdom of the dwarves, Erebor. The magician gave Thorin his father's legacy: a map and a key, the key to a successful trip. However, Gandalf did not give the dwarf the most important thing - the ring of Thrain, one of the Seven Dwarven Rings. The magician understood that Thorin was not able to cope with it and the ring could only be destroyed. You are a group of Dunedain of Arnor. Your leader Arathorn has died, and his son Aragorn is still too young. But your ardent soul is always ready to fight Evil. You will take the ring and set out on a journey to destroy it. The fate of the ring will determine who will become stronger - Good or Evil. And the ring itself, and therefore the choice, is in your hands... Quest in the Tolkien universe. Dive into the hobby of reality.