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As a member of D-Class personnel, you’ve been selected to participate in a highly classified containment protocol for SCP-6112, also known as the Jorōgumo. This anomalous entity manipulates space and perception, weaving a complex web of illusions to ensnare those who enter her domain. Your mission is part of a controlled experiment to explore the spatial distortions within SCP-6112's containment zone. You must follow protocol, solve cryptic puzzles, and navigate the treacherous terrain she has twisted into a labyrinth. Failure to adhere to containment procedures may result in permanent entrapment within her dimension. Every misstep risks further entangling you in her web of deceit. Are you prepared to uncover the truth behind SCP-6112 and escape before your time runs out? Or will you become another victim, trapped in the endless cycle of containment breaches?
17 escape rooms
Had a really fun time in here! The story was weird in a good way, plus both puzzles and decoration were really well done. There was a moment in the middle that really surprised us (no spoilers!). Some puzzles were different from what we’re used to, but that just made it more fun. If you like story-driven rooms with a tiny bit of horror, you will love this.
45 escape rooms
Some really interesting mechanics, a very interesting plot, but unfortunately it all gets bogged down by an overuse of bad number locks, things that are flat out not working and thing that are just too fragile for escape rooms - this room is practically brand new, there’s no excuse for the amount of broken pieces of set, if it’s too fragile to be handled, just remove it from the scenario. Some puzzles just didn’t work, and we had the game master have to come into our room mid-game THREE times because things just weren’t working (one lock even had the wrong combination, and he had to trial it to get it open - it was lucky we didn’t get stuck there) There’s at least one or two too many puzzles for a 60min room, or the game master didn’t manage the time well enough for us. I’m writing this down in the hopes that other people will get to have a better experience than us. Because there is definitely some good ideias in this room(the story and interactions are really good), unfortunately the execution still needs a lot of improvement.
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