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You’re trapped in a temple following an adventurer's trail—and finding the treasure is the only way out. Archibald Tucker was one of the greatest explorers of the 1930s. His tales of adventure were known the world over and his prized journal documented every adventure. In fact, he uncovered a treasure so rare, no man alive had seen it! But a sudden gust of wind slammed the temple door shut - sealing Tucker and his journal inside and both were never seen again. Now armed with the latest technology, your research points you to the exact whereabouts of the lost journal which holds the secrets to finding the treasure and you’ve brought all the materials essential for your adventure. However, once you’re inside, angered spirits awaken and deem you unworthy of the riches held within…Now, as a test, they grant you 60 minutes to prove your worth.
- 2-8
- 60 mins
- Not scary
All ratings (33)
Mostly positive
- Gameplay
- Mixed
- Atmosphere
- Mostly positive
- Customer service
- Mostly positive
Reviews

peinator
66 escape rooms
We actually came here to do this again because the first time we did it a bunch of the puzzles were not reset so this time they were reset and it was super fun and we had a third person helping us
R
ReubzEscaped
102 escape rooms
This game had great production value, felt like we were on a real adventure. Medium level difficulty. Plenty of puzzles to solve
Gameplay
Atmosphere
Customer service
Physically active
Not at all

deniecee
275 escape rooms
While our group had fun and made the most of the experience, this escape room was not particularly memorable. The set design was visually impressive but the space felt cramped - possibly due to the room being built more narrowly than spaciously. The puzzles in this room relied heavily on translation - so I’d recommend a smaller group - four people at most. We had eight, which was a bit much for the space, but we still had a good time working together. Booking the room the same day and getting the discount helped. As for the customer service, it felt like the team was still getting into the rhythm - possibly a newer crew figuring things out. It was a bit odd that the person who walked us to the room wasn’t our actual game master. The setup had more of a “factory” feel, where the goal seemed to be getting groups in and out as quickly as possible. So far, I’ve done three rooms with this company, and this one would be closer to the bottom in terms of rankings for me. That said, our game masters, Bijon and Owen, were very accommodating and did their best to support us throughout the experience.

tiko
11 escape rooms
F- Way too difficult, boring, code heavy, translating heavy, not fun at all. Avoid.
Gameplay
The worst escape room i’ve ever been to in my life. Literally nothing makes sense, nothing follows logically, its extremely difficult, complicated, a waste of time and energy.
Atmosphere
Customer service
The gm didn’t know anything about the game, was guessing at the answers for my questions
Particularly interesting or different
No
Like I said, waste of time
Story
Difficulty
Expert
I would like to meet whoever actually finishes this because I have to nominate them as the smartest person that has ever existed on planet Earth
Game tech
Mechanical
Ideal number of players
5
Scary
Not scary
Minimum age
18
Was anything broken?
Yes
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Medium

KayWhy
16 escape rooms
Another great room that felt very thematic and had a good production value. Everything worked as intended and definitely had to get a little crafty with space to lay things out and figure out the puzzles.
Gameplay
Atmosphere
Customer service
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