Overall, it was a fine game, and worth doing if you have time after doing a tour of the prison. The price was very reasonable, and it was unique because there aren’t many escape rooms inside (former) prisons.
There were some great, unique puzzles. We also liked the lights tracking your progress through the puzzles. The flow was interrupted by too many props, unclear lighting, distracting sounds, and several similar components to separate puzzles. It was also unclear how many parts were necessary for at least one of the puzzles.
The set design was great…lots of props/decor to make the lab really feel apocalyptic. However, some participants may find much of the 2nd room pretty disturbing. While all the props and lights added to the overall vibe, they added a lot of red herrings and made it much more difficult to know what to focus on.
The GM was great! Super flexible and welcoming! He even took time to let us preview the cabin room.
Particularly interesting or different
Yes
The lab scenario was neat. We enjoyed it. We’ve done a few lab-themed rooms before, but none that also involved zombies.
It’s helpful to have at least a few experienced players on your team because there were several puzzles that weren’t super intuitive.
Game tech
Good balance of both
We did it with 2; would’ve probably been better with 3-4. Much more than that, it would be challenging to know where to focus.
It’s more creepy than spooky.
Some tricky puzzles and disturbing props
One thing was reset in the wrong spot, but it wasn’t a huge deal. The GM popped in to get it sorted.
Physically active
Not at all
Accessibility
Lots of space to move in; no climbing or crawling necessary; several color-related puzzles; there was a pretty loud beeping every few minutes that seemed relevant like we solved a puzzle or something but the GM confirmed it served no purpose
The escape rooms are located on the 3rd floor of the former prison. Several steps or an elevator to get to the escape rooms.
It’s inside a former prison; lots of signage and helpful tour guides to help you find the escape rooms
Nice-sized parking, close to the entrance of the building