
Onaroll
144 escape rooms
This was a very, very solid game and easily my favorite set design that I have seen at Cloak & Dagger. (We have done all of their current rooms, minus the space one). Though each room wasn't super puzzle heavy, this just kept going, which I love. The puzzles themselves were very fun and intuitive. The only downside here is that it felt like we didn't have our game masters full attention, so we received hints and a full puzzle answer we didn't need. The two of us ended up getting out with 12 minutes to spare - which felt wrong considering this was rated a 9 out of 10 on difficulty. We had a harder time on other rooms that are rated half as hard by the company. At one point, we looked at the screen and the complete answer to a puzzle was displayed there - we hadn't even taken a second glance at that puzzle yet, so we could have used a nudge towards it instead of a complete giveaway. At the end the GM mentioned 2 games had let out at once and that's why they didn't come grab us immediately, and then they disappeared pretty quickly after bringing us to the lobby - which indicated that they were clearly splitting their time and not able to completely focus on where each group was at in each room.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Easy
Game tech
High tech
Scary
Not scary
Was anything broken?
No
Live actors
No
Physically active
Not at all
Just a little bit of ducking needed
Easy to find location
Yes
Parking
Easy
Safety
Yes






