
Amos
131 escape rooms
I rate Parts 2 and 3 of this series a 4/5 (check out my bio for rating system). The set and theme earn 1.5 points. These rooms do an excellent job of selling the fantasy—you truly feel like you're aboard a spaceship. The environment is immersive throughout, and it's clear a lot of thought and effort went into creating the experience. Puzzles also get 1.5 points. As someone who has played a lot of escape rooms, I always appreciate encountering mechanics I haven't seen before, and these rooms delivered. Several puzzles felt fresh, creative, and well integrated into the theme. My enjoyment gets 1 point. While I enjoyed the overall experience, I think the trilogy could have been streamlined. A few puzzles felt more like time-fillers than meaningful additions, and when playing all three chapters back-to-back—as many enthusiasts will—you're spending several hours in essentially the same environment. I think the experience might be even stronger as two larger rooms rather than three separate chapters. That said, these are still highly creative rooms with strong immersion, memorable puzzles, and an engaging story. Even with my pacing critiques, I appreciate the ambition behind the project and the obvious passion that went into creating it.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Hard
Game tech
High tech
Scary
Not scary
Was anything broken?
No
Live actors
No
Physically active
Somewhat
Stairs and stretching!
Easy to find location
Yes
Parking
Easy
Safety
Yes

