Vault: Survival

Vault: Survival

Mostly Positive (1 rating)

  • Escape room
  • IRL

Mark as done to rate

In 2044, a nuclear war destroyed civilization. You are one of the few who survived the atomic fire and radiation by hiding in underground vaults. The burned planet above is still dangerous for people, but you cannot remain behind the steel door of Vault — the oxygen supply will last for only an hour…

  • 2-6
  • 60 mins
  • Hard

Ratings

All ratings (<3)

Mostly Positive

Reviews

@Alex2000
Alex2000

428 escape rooms

I’m giving this a thumbs up because there is something here that is unique and interesting compared to other rooms in the area. The amount of physical interaction and manipulation in the room is much more than I’ve seen in a while and I love to see new/different experiences than your classic padlock/key. The set design and props are beautiful. Our group was 4 people and probably 3-4 is a good sweet spot. The hosts mentioned they have built escape rooms in other countries and it shows. There is high level of craftsmanship and love put into the space. Overall we had fun. There were a few times where the room felt rough around the edges (we went during their soft launch weekend) and puzzles I found incredibly tedious or interactions with the room that would get me kicked out of another escape room. So that definitely made it a more complicated experience than we were expecting. Trying to be as non-spoilery as possible, there were plenty of times where you had to physically manipulate the environment that really should give any experienced (North American) player pause before doing (breaking/excessive force). They were really cool and unique interactions. Half of the time it was decently clear what you had to do so it felt “ok” and we only paused a bit before doing. However the other half I would never treat a prop/room like that and expect the GM to be happy with us. Thus I think they need to be really intentional in their pre-amble about what is allowed and probably more intentional with their in-room cluing for when/where to be that physical. I’m also worried about their room getting destroyed as a result (granted the room looked pretty robust overall), teaching new players wrong lessons that they try to use at other companies’ rooms, and the danger in some of their props being quite metallic and sharp. That all being said the physical things you did were hilarious and a lot of fun once we did them haha. On a smaller note, there were also 2 “hunt for something” puzzles using cool props. Loved the props. However even knowing how to use the prop and where we should be looking, we still could not find what we needed. Totally could have been just us for sure, but my general philosophy is the time/difficulty of an escape room puzzle should come in thinking of what to do, not in executing the correct solution. So yeah there’s something here that I really enjoyed and found unique. But maybe some refining is needed to make this a lasting and satisfying room if I was the designer. They mentioned they have opened many rooms in other countries and it shows! I’m very excited to see what they come out with next.

Sep 6, 2026 | Experienced Sep 5, 2026

Showing result 1 of 1

Loading...