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As a freshman at the School of Wizardry, you have found that the school's headmaster has been kidnapped and is being held in the Dungeons by the evil forces. The map to his possible escape route is hidden in his secret chamber, which has been set with traps to discourage those that would misuse his potions and spells for evil. Use the right spells and you wizardry skills to rescue your beloved headmaster from the Dungeons. You have 90 minutes.