Mark as done to rate
While shopping at a Sunday market, you meet an elderly widow trying to sell her husband’s belongings. You take interest in a strange-looking purple crystal. She tells you it could be quite valuable and belonged to Parker- her late husband. He had no education but interestingly, without any experience, was offered a highly-paid job in a remote mine. Overjoyed, he gladly took the opportunity but one day, some years later, he returned from the mine with the purple crystal and announced that he had quit his job. He seemed distant, withdrawn, and refused to say why. On his death bed, he asked her to promise she would return the crystal to the mine however he died before she could ask him why. The widow insists you take it and think it could be valuable you decide to buy it. Can you perhaps discover for yourself where this mine is and if it contains any more precious crystals….
All ratings (101)
Very positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive
26 escape rooms
This is a very nicely designed from and what was expected from each puzzle was given. There are a lot of cool mechanical puzzles all over the room however, there was one particular puzzle which was confusing which led to a massive time sink but other than that the room is very cool and the twist at the end is unexpected
Hard
60 escape rooms
This game had amazing production value and props that we have never seen before. I feel the story flowed well and I enjoyed the ending. The room had fully tech puzzles. Some of the tech puzzles were touchy which resulted in the puzzles being very time consuming.
Yes
Expert
High tech
4
Spooky
16
No
No
Very
Yes
Limited
139 escape rooms
This is a hard room to review as I truly loved some major elements whilst simultaneously finding some parts of the experience challenging to enjoy. Aesthetics, props and puzzle novelties within ‘The Lost Mine’ are exciting to experience, but the puzzle sequence was more of a drip than a cohesive, coherent flow. Mission make incredibly immersive and thematically-appropriate puzzles now that don’t ruin immersion, I’d love to see them keep the props but redo the puzzles and the flow so they match the incredibly high bar they set with ‘Trapped’ and ‘Unstoppable’ — two of my all-time favourite escape experiences. I can confidently recommend Mission Room as their other rooms are impressive, but for ‘The Lost Mine’, don’t shy away from asking for hints if you’re stuck. You’ll likely need them to move through the puzzles.
It was fun and hands-on, but the puzzles were HARD and finicky. Tech for tech’s sake can come at the cost of playability, which was the case for one of the puzzles in particular. This in turn makes for a frustrating time sink to move on.
Atmosphere was amazing — so incredible with a slew of unique props and set designs.
GM was good.
Yes
A super unique room with challenging puzzles.
Expert
High tech
4
Not scary
15
No
Some puzzles were very, very fiddly. This made for a frustrating experience at times.
No
Somewhat
Yes
162 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
17 escape rooms
Great!!
20 escape rooms
My favourite mechanical room (no padlocks) in Sydney
Mechanical
45 escape rooms
Being my second room personally, I believe that we bit off more than we can chew. This room was largely mechanically based and I don't believe we were not at all ready for it. Luke unfortunately was not able to attend this one so we had our good friend Dale help out, but it was to no avail as we made it through I would say 85-90% completed before our gamesmaster had to stop us and run through the end so we managed to get our closure. Immersive but did struggle to get into the storyline at first. Would not recommend for new Escapers.
Yes
Expert
Mechanical
6
Not scary
16
Yes
The laser puzzle didn't seem to work as intended and I believe set us back
No
Somewhat
Yes
Easy
128 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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