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Think you can escape your own imagination? Something mysterious is happening deep within the sewer and it's taking over your town carnival! A quick turn of events occurs when your friend Georgie goes missing and your team starts seeing the same strange sightings — or is it all in your imagination? Lock away what’s been taking over your town before you all float away too! Your group will start off separated and together at the same time, still being able to communicate and see each other throughout the entire time of the game. You all must work individually and as a team. Before starting, you can choose from different options how you'd like to begin! Expect the unexpected.
16 escape rooms
I like the theme and the many accurate references to the movie but it just didn't flow. It was a 'solve this clue, open this lock' kinda game with no real variety on getting clues. We had to ask for a lot of hints as well. Not sure if this is because we're still new at escape rooms or it just was too difficult. Staff was very friendly and the room was decorated perfectly to match the theme.
2
21 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
281 escape rooms
Decent to crap puzzles. The entire game is in dim to no lightning. You can barely see the puzzles.. only reason this game is tough… cause you can’t see anything. I have no idea how this games has thumbs up. It literally blows my ******** mind. With decent lighting- game is at best D+.
Dark, dark and well… more dark. Frustrating that you can’t see.
Easy
355 escape rooms
A game shrouded in darkness and strange puzzle flow that was highlighted by our fabulous GM. Just too dark of a game where the challenge was mainly seeing things rather than solving puzzles. It took away from the immersion a lot. That being said it’s another game that’s worn down but from a layout perspective and concept it could be the standout game if some more care was put into the final product. At near $50 a person this is not on par.
144 escape rooms
The room was a bit underwhelming. Still not a bad room for first timers. Not really scary either. Just a dim room with soft music. The production quality was simple but could definitely use a facelift to keep up with all the immersive rooms out there now. The puzzles were familiar to us since we’ve done a good amount of rooms collectively. One of the locks that were reset already had 3 out of 4 of the correct code so I was kinda let down from that. Similar to their Cabin 13 room, the room is adaptable for different group sizes which prevented us from experiencing those other rooms. We wanted to book a second room from this place but because the previous group was delayed we were told we missed the window to be able to book it.
98 escape rooms
Was a pretty cool gen 1 escape room. I also loved how you get to choose if you want ti start or separately. Was kind of bummed that we didn’t have a live actor because they were not in that day. Should have an option whether we wanted an actor or not.
357 escape rooms
Fans of It will delight in the nods to the film. Split start adds to the challenge. We had a couple instances where we interpreted the breadcrumbs differently than was intended. Mostly Gen 1, with a variety of puzzles.
233 escape rooms
This time we were ready to be split up and we did a great job. One hint required! It’s a nice beginner game. Refreshing.
Yes
Easy
Mechanical
4
Spooky
No
No
Somewhat
Yes
Easy
182 escape rooms
We enjoyed the spooky atmosphere of the room and liked the split start. The puzzles were fun with some being more unique and creative. This room is fairly lock heavy which isn’t my preference. We didn’t escape and wished we could have seen how it ended, since coming back to play the same room again isn’t really feasible for us. The owner was super sweet and I did really appreciate her help with me coordinating the room with my group!
It wasn’t the best flow but that is probably due to the less linear nature of the room. Also the game was lock heavy and that is not my preference for escape rooms in general.
Fun, spooky! Really enjoyed this part.
Friendly GM, however we had a lock that wasn’t lined up perfectly even though we had the correct answer, and wished we were made aware to just try it again instead of wasting time to redo the whole puzzle. Also this may be room specific but when we didn’t finish in the past, we were always quickly shown how the room ends rather than being told to come back and play the same room again.
Spooky
No
No
Yes
Easy