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Packed into a dingy, like the can of mindless sardines we both know you are, you and a few of you closest chums set out for a day of fishing on the mystical waters of Louisiana. As you push away, one of the dock hand asks “What did one fish say to the other?” Shut your mouth and you won’t get caught.” Well accept that horrendous punchline as his advice for this not-so-typical, yet completely “typical” day of fun-filled recreation and ‘catch’-y tunes. You cast your line, kick back and take a deep breath in of that swampy-sulfuric stench. This is it! This is the time for relaxation. As the day winds down, you let the marsh take its course for an easy drift back to the dock. As you coast, a swampy haze consumes the boat as your eyes grow heavy and eventually clasp shut. When you wake, you are greeted by a devious swamp witch exclaiming her sorrow for you having crossed the barriers into her swampland. The chance of securing your fate lies somewhere between braving the enchanted waters and conquering the swamp witch to merit safe passage from Bloodshed Bayou.. So whether you’re only out here because you were dragged against your will, you’re an enthusiastic caster, or perhaps you’re just the one tasked to handle the gear- be sure to book a trip out to ‘catch’ yourself some of the eccentric views that these striking Louisiana wetlands have to offer! Just remain alert not to get ‘caught’, yourself..
All ratings (252)
Very positive
Gameplay
Very positive
Atmosphere
Overwhelmingly positive
Customer service
Very positive
34 escape rooms
Well themed room and fun story line. Very much enjoyed the puzzles and flow of this room. Only complaint is the clue and time tracking system combined with everything else you have to carry. Carrying an IPad, lanterns and note pad/ board takes away from the immersion and fun. Still a good experience overall.
131 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
11 escape rooms
Amazing room, the atmosphere was amazing in there and everything looked perfect
49 escape rooms
We travelled quite out of our way to get to this room as we heard it was designed by the same folks from Escape Ventures. Firstly the business is in an old mall so if you come after hours, google will you park in what feels like an abandoned parking lot, but trust me, you are in the right place. The room itself was fun and entertaining but didnt hit as hard as we expected it to. There was a choppiness to the flow and one puzzle that was confusing and we actually were prompted on (without asking for a clue). When we gave feedback after the game on why we were tripped up on that part of the game, the GM just said "Yeah most people are, thats why I always give the clue there). In my opinion, if you always have to give a clue at a certain part, it feels like that part should be reworkshopped. Overall, enjoyed the room though, it had some fun moments and some good theming.
37 escape rooms
Solid escape room. Some of the puzzles were a little clunky, but it's very immersive and there are tons of puzzles. The GM was great and really helped to make the experience immersive.
224 escape rooms
If you are in the area you should play this room. It was developed by Escape Ventures. We are big fans of their work. This room did not disappoint.
317 escape rooms
Solid room, good immersive experience. No issues with tech/game play. Would recommend it!
35 escape rooms
We did it on a whim, we had just finished the new Vampire room over at Mystique, which wasn’t good. So we came over due to the high ratings of this room in particular. I was very impressed. The atmosphere in the room was great. I was surprised they fit as much as they did into it. Story was fun and easy to follow, everything flowed well and made sense. Good room.
65 escape rooms
The gameplay and environment were pretty solid which is not surprising since apparently The Escape Ventures designed and built this room. My biggest gripes are this: I heavily value immersion and how Locksmith handles game information (via an iPad that you carry around) does not do it any favors. There is no grand finale or big finish, the game ends rather abruptly. The temperature control is poor and it can get pretty hot. Final words: seems like The Escape Ventures were given a measly budget to make a room and they did the best they could with it.
78 escape rooms
Great atmosphere, smooth puzzle flow, some fun and challenging puzzles. It does get hot with no AC so prepare appropriately. Ending was anticlimactic and some puzzles could be tweaked to be stronger, but overall worth doing and is better than a lot of the other Orlando-area escape rooms (which is perhaps no surprise, being designed by Escape Ventures).