Overwhelmingly positive (64 ratings)
Mark as done to rate
It’s the beginning of the Lightning Wars - Artillery fire fills the night sky as the airships bombard the city bringing the people to their knees. The Ohm Dynasty Corporation holds the reins of power and is transporting a nuclear weapon called the Steamhammer. You are Team Bravo - an elite search and recovery squad whose mission is to infiltrate The Famous Ohm Dynasty Corporation’s Steampunk Express Train and reclaim the one super weapon that could decimate the entire country.
All (64)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
21 escape rooms
This room was fun! Had a few random puzzles but really cool story and unique puzzles that I haven’t seen elsewhere. It was very doable and we had a few ahh ha moments without requiring clues.
151 escape rooms
We had a great time on the Steampunk Express! Imaginarium never fails to impress with incredible set design and puzzles and are unique and unexpected. We are so glad we were able to finally get back around to complete the last room here and can't wait until the next room opens soon!!!
34 escape rooms
6.8/10 This was OKAY. I don’t know why it received such high reviews overall. The puzzles were basic in terms of technology and creativity (some puzzles were a bit too weird IMO). I don’t know how it’s rated on the same level as Omescape’s Motel Betty when there is simply no comparison. I made my way out from Durham to this room and while the decor and everything was cool, it was an average experience and there were 3 rooms in total.
117 escape rooms
One of the top best rooms I’ve played in Toronto. The set design, story, and difficulty level of the puzzles felt perfect. Our group divided and conquered and enjoyed the mix of tactile and electronic puzzles. The train is beautifully designed and immersive. I wish I could play it again for the first time. My group loved it.
108 escape rooms
We love Imaginarium. Their first two games we breezed through with record times. This one was much harder! There were some points we just didn’t know what to do. It was still fun and immersive though!
22 escape rooms
Even with a large group and what seemed like a lot of time on the clock, we felt almost frantically busy the whole way through! There were one or two puzzles where we got a little confused by a lack of verisimilitude in the props, but nothing was broken, we were just being thick, and overall it was an exciting variety of interactions with a lot of satisfying "aha!" moments. The theming was immersive and added to the high-energy excitement.
159 escape rooms
Great room: super immersive and beautiful set, challenging and interesting puzzles. There were a few puzzles or moments that I think could have played more smoothly--a few tweaks to the process elements or refined cluing within the gameplay would remove some unnecessary confusion and frustration. That said, we had a blast ... this is definitely a must play room!
179 escape rooms
Loved this room. Variety of challenging puzzles, interesting theme and great special effects. 75 mins room finished with time to spare. Best room at Imaginarium
70 escape rooms
Extremely immersive and richly designed set. A LOT of puzzles to complete. Definitely need a group who can divide and conquer. We needed 3 extra minutes and several clues. But a very cool denouement made it all worthwhile. Very pleasant and personable GM who gave clues that were just enough of a push while still letting us have the fun of actually solving the puzzle.
127 escape rooms
Solid experience👌🏽👌🏽 This is the hardest room at The Imaginarium, but still loads of fun. There were a variety of puzzles, enough so that everyone in the group was engaged. The GM and front staff were super friendly and accommodating. They gave us a little bit of extra time so we could finish the room.
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