Mark as done to rate
You have entered a small Midwestern town in 1984. Strange things have been happening here. With the help of a mysterious girl, you'll need to test your paranormal powers to stop evil from entering a portal and destroying our world.
All ratings (381)
Very positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
12 escape rooms
it was really immersive, a little dark and spooky but nothing too crazy. great for beginners.
114 escape rooms
The room was very simple and the puzzles were pretty much straightforward. Itβs a scary theme but it wasnβt scary at all. The room follows a linear format but our group figured out some puzzles and went out of order which raised the difficulty immediately. You donβt need to watch the show to be successful. Our host Tony was great company. Anytime he assisted us, it was to help us on our execution and not how to solve the actual puzzle. You could tell he was really accommodating our needs.
160 escape rooms
There was a cool mechanic I haven't seen elsewhere, otherwise average stuff. Nothing to write home about.
35 escape rooms
As huge fans of "Stranger Things," we were super excited to try out this escape room β and it totally delivered! The experience was a blast, especially the part where we entered the Upside Down. It was incredibly immersive and really captured the essence of the show. We did hit a snag on one of the puzzles, so it wasn't a walk in the park for us. But for any fan of "Stranger Things," this escape room is a must-do. It's an awesome way to dive into the world of the show! π²πΎπ¦
76 escape rooms
Room had a little cool decor and a couple of neat puzzles but overall the set design and production felt cheap and worn down. Lots of wear and tear showing. The room was linear and pretty straightforward which meant our group was a little too large to stay involved fully. Not a knock on the game obviously but Iβd stick to 4-5 people at most. We had a trainee and trainer combo of GMs for our game and the trainee was awesome!! She really did a great job with the intro and getting us in. The trainer on the other hand couldnβt care less about us and felt like he wanted to go home. We tried interacting with him before hand and joking around a little to break the nerves of the trainee but he wouldnβt even acknowledge anything said. He just wanted to get us in the game so he could leave for the night. We also had a malfunction in the game room where something opened up before it was supposed to as we just barely touched it. The trainer came over the speakers with a very exasperated tone and said βgo ahead and put that back and then close it by doing xyz and letβs just go ahead and stop forcing things open ok?β. Our group is very experienced and thereβs no way we put more force on it than normal. Iβm sure it wasnβt sealed right and thatβs fine, things happen, wouldnβt be the first time, but to be treated as though we broke something he owned was a bummer on the mood.
270 escape rooms
If you love Stranger Things, youβll love this room. So much nostalgia for millennials. Great puzzles!
35 escape rooms
A delightfully βstrangeβ room that pays homage to an incredible tv show. Youβll love the nods to the 80βs and the attention to detail. Definitely lower budget, and a little easier. Good for a crowd.
37 escape rooms
This was a fun game not only themed for the Stranger Things show but also a nod to 80s! I had teenagers in the room with me who didnβt recognize the old technology. It was nice to see some old items for my childhood. Itβs a linear room easy-medium difficulty. We had a blast. The GM was very nice also!
26 escape rooms
I really liked everything about this room, the puzzles flowed well and while you dont have to know anything about stranger things it was themed really well for it. I brought a first timer along and while he was a bit lost we were able to include him because some things were easier with good communication.
βThere are a lot of things I didn't expect to use that took us by surprise!β