Mark as done to rate
It's the 1920s and prohibition is in full swing! You and your team of detectives have tracked down the Muddy Water's Gang to their Lucky Duck Speakeasy right in the heart of Downtown Bellevue (you didn't know there was a Speakeasy in Downtown Bellevue did you). Your job is to identify who the mob Boss is from the suspect list on the wall and diffuse a little present of a bomb that the gang has left for you before it goes off in 60 minutes. Time is ticking…or is it the bomb??
All ratings (45)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
29 escape rooms
This room was fine at best. A few puzzles that were fun. Not the best decor, and felt like quite a few locks.
20 escape rooms
I love the GM Theodore at this location. The atmosphere is great, personally preferred the theme of this room better than the space room they offer. Some memorable puzzles but still in the easier side. If you are on the east side, I would recommend the rooms at Reality Break much more than Flee in Redmond.
53 escape rooms
Fun room! lots of good puzzles that were well integrated into the theme! great for beginners and experienced alike. Our game master, Kaz, did a great job of supporting us, giving us nudges when we were a bit stuck.
98 escape rooms
Our Gamemaster Giorgio, was so awesome! The room was clean and very well put together. Highly recommend.
82 escape rooms
I wish I could give this a rating between thumbs up and thumbs down. This room is very average with minimal standouts. The theming was decent, and puzzling was okay, but it has a crazy amount of padlocks. The room was not reset properly and there were solutions written down on provided papers to the puzzles. This happened in both rooms at this location, not sure why this is an issue here. This room was not bad, much better than their Seattle Rocks room, but did not stand out in any way.
44 escape rooms
This is one of those rooms that's really easy to overthink. Overall, we had a great time with this game and progressed nicely through the experience. Pacing was great and game master did a phenomenal job keeping us on pace without spoiling any puzzles. I highly recommend to players of all levels.
52 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
28 escape rooms
I can’t really remember this room since I’ve done it a while ago. It is the easiest room Reality Break has to offer and I think I liked it, but not much was memorable and I love speakeasy’s.
Showing results 1-8 of 8