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OPERATIVES, A ROGUE SCIENTIST HAS SABOTAGED A LAB AT LOCH NESS. YOU MUST QUICKLY HATCH A LOCH NESS CREATURE BEFORE THE SPECIES IS LOST FOREVER.
All ratings (537)
Mostly positive
Gameplay
Very positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
28 escape rooms
Solid room with standout puzzles! The gameplay was all right and overall a fun time. Manageable with a larger group, which is sometimes hard!
33 escape rooms
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37 escape rooms
I really appreciate a room that starts your team separated. It made for a fun communication barrier that needed to be overcome. The decor and story of this one is lesser than the other rooms at The Bureau. While we had one technical issue, overall this was a solid room. 4th favorite of this location.
70 escape rooms
As always with the bureau, the set was very cool and super immersive! There was one prop that had a confusing amount of components, most of which were completely unimportant, so I didnβt like that as much. But I loved having our party split up at the beginning to and have to communicate with each other!
63 escape rooms
First game at The Bureau and we loved how immersive it was! The room was really easy and linear, with pretty clear instructions on how to get from one thing to the next, but i had to give it a heart just for how well they kept to the theming!
65 escape rooms
Not my thing. Game was super easy and everything felt like a task. Not much in the way of actually solving anything. Room wasnβt fully reset and the split in the beginning felt unnecessary. I get this locations while identity is no locks, but a few locks probably would have helped. This also had one of the longest, most tedious puzzles Iβve ever done. Iβve heard good things about their other games so I would like to give this venue another try.
18 escape rooms
It was a split start so I definitely recommend dividing the party in a way that has people with experience on both sides. There wasnβt a lot of puzzles so a group of 4 is recommended.
15 escape rooms
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37 escape rooms
The split start felt non-intuitve from an interaction perspective. That said, this is my first and only split start so it could be a skill issue. The combined bit felt a little easy, but fun with plenty to do. The end felt super rewarding so even though it was a bit quick, it had a nice payoff.
23 escape rooms
You start this game separated which was a different experience. Thereβs no locks which is awesome