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The village is calm and everyone has turned in for the night. As an apprentice you enter the Wizard's Keep to find your master, but he is nowhere in sight. By a blunder of his own doing, he has trapped himself in another dimension. It is your job to free the Wizard or he will be doomed forever.
40 escape rooms
Mark this one as fine and enjoyable, but not worth going out of your way to play. The theme is fun, but the execution feels very amateurish. It feels like this room was made during the height of escape room marketing hype in the early to mid 2010s, and is beginning to show its age as a result. The set dressing is cute, albeit very cheap, strangely scarce, and in need of some servicing/maintenance which some may find affects immersion. There is a surprising lack of magic implored or utilized for puzzles (or at all), which is a HUGE missed opportunity given the theme. For beginners and casual players, this is a great room to familiarize themselves with basic escape room mechanics. There are some clever puzzles, and fun moments. Most puzzles are too reliant on common “get numbers to locks” schtick. It’s definitely something that will bug seasoned escape room players and feels (unintentionally) antiquated and very out of place/not on theme for the room. Don’t get me wrong, it’s enjoyable, but it needs some reworking and a good overhaul to be fully realized. But, good god please PLEASE change the music. It is too repetitive, like I’m talking 10 solid seconds of music that loops endlessly for an hour! Other than that, it’s a silly fun time 🧙♂️
34 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
54 escape rooms
Clever puzzles. Clever technical details and features. Good puzzles and theme
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